xT41M1

Kosovo
On FACEIT since 2022 176 matches tracked 37 matches in 30 days
Last updated:

How does xT41M1 play?

Rating 0.88 K/R 0.65 ADR 73.1 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 176 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 38%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 43%−7 pp · Ø 50% better than 5%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.84 K/D and so clearly below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 0.84−0.15 · Ø 0.99 better than 4%
Pistol kills per match 2.5
Knife kills 14 in 176 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.1%).

2K rounds 11.5%−1.6 pp · Ø 13.1% better than 13%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 20%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 19x 4K, 3 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 89%
Deaths per round 77%+4 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 8 average
Whether xT41M1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 169 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.66
JulAugSepOct

Best month: October 2026 with 0.66.

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
32 matches · 31% win rate
In match 1 of the day −7 ELO
38 matches · 37% win rate
Between 12:00 and 18:00 +3 ELO, win rate 33%
On Saturdays +31 ELO, win rate 35%

xT41M1 loses the most ELO on Dust 2: −48 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Ancient
  2. Most kills in a match: 35 · Cache
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 41%
0.62 better than 7%
72.5 better than 17%
0.84 better than 5%
49% of 234 duels better than 42%
36% of 25 situations better than 44%
Ancient36
64% better than 87%
0.71 better than 42%
77.3 better than 34%
0.96 better than 36%
44% of 186 duels better than 18%
28% of 25 situations better than 26%
Dust 232
31% better than 4%
0.60 better than 3%
70.7 better than 9%
0.82 better than 3%
41% of 174 duels better than 8%
53% of 17 situations better than 86%
Anubis28
50% right on the average
0.66 better than 21%
76.1 better than 31%
0.88 better than 11%
40% of 136 duels better than 7%
11% of 9 situations better than 4%
Inferno15
27% better than 1%
0.59 better than 4%
66.8 better than 5%
0.82 better than 4%
46% of 84 duels better than 25%
25% of 8 situations better than 21%
Cache12
67% -
0.64 -
70.3 -
0.87-
41% of 78 duels -
20% of 5 situations -
Nuke6
50% -
0.69 -
72.4 -
0.97-
41% of 27 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xT41M1 plays

Across 176 matches xT41M1 averages K/R 0.65, ADR 73.1 and a rating of 0.88. Most room to improve: K/D at 0.84, better than only 4% of level 8 players. Averages 14.8 kills per match with 47% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 40 of 176 matches the rating was 1.10 or higher (23%), in 101 it was below 0.90. In 155 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: October 2026 at 0.91. xT41M1 loses the most ELO on Dust 2 (−48 ELO, win rate 31%). Things go best on Anubis (+45 ELO, win rate 50%). Match no. 4 of the day goes best: 61% win rate, −77 ELO. Last 30 days: 37 matches, win rate 41%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.