xSyX

Finland
68 matches tracked 42 matches in 30 days
ELO ▲ 266
2,546
30-day peak: 2,645
Rank EU
#44,098
Finland #1,155 in Finland
Last updated:

How does xSyX play?

Rating 0.99 K/R 0.70 ADR 77.8 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

20% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 20%−19 pp · Ø 39% better than 1%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 83%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.00−0.04 · Ø 1.04 better than 30%
Pistol kills per match 3.0
Knife kills 3 in 67 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.5%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 20%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 23%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 8x 4K, 3 aces in 48 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.32).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 6.0+1.9 · Ø 4.1 better than 91%
Enemies flashed per round 0.64+0.32 · Ø 0.32 better than 98%
Deaths per round 70%−1 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether xSyX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 48 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.68
AprMayJunJulAugSepOct

Best month: September 2026 with 0.76.

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
28 matches · 46% win rate

xSyX loses the most ELO in match 1 of the day: −82 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.74 · Mirage
  3. Most kills in a match: 29 · Anubis

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
41% better than 12%
0.68 better than 18%
74.4 better than 16%
0.98 better than 27%
55% of 77 duels better than 69%
25% of 16 situations better than 16%
Inferno15
60% better than 72%
0.74 better than 36%
82.0 better than 41%
1.06 better than 37%
55% of 66 duels better than 53%
25% of 4 situations better than 17%
Anubis12
67% -
0.72 -
81.3 -
0.95-
59% of 58 duels -
0% of 5 situations -
Cache8
38% -
0.62 -
74.0 -
0.86-
42% of 33 duels -
20% of 5 situations -
Dust 28
25% -
0.69 -
74.7 -
0.96-
41% of 32 duels -
20% of 5 situations -
Ancient4
100% -
0.68 -
69.1 -
1.00-
82% of 11 duels -
60% of 5 situations -
Nuke3
100% -
0.89 -
94.1 -
1.32-
69% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xSyX plays

Across 67 matches xSyX averages K/R 0.70, ADR 77.8 and a rating of 0.99. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 47% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 25 of 67 matches the rating was 1.10 or higher (37%), in 26 it was below 0.90. In 48 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. xSyX loses the most ELO in match 1 of the day (−82 ELO, win rate 46%). Last 30 days: 42 matches, win rate 62%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.