xSp3ak

BY
83 matches tracked 42 matches in 30 days
Last updated:

How does xSp3ak play?

Rating 1.02 K/R 0.74 ADR 82.0 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−3 pp · Ø 50% better than 26%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so just below the average (46%).

Headshot rate 45%−1 pp · Ø 46% better than 44%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 69%
MVPs per match 2.4+0.2 · Ø 2.2 better than 75%
4Ks and aces 9x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.44+0.17 · Ø 0.27 better than 87%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp, ELO +145
= Stayed the same
Win rate at 53%
▼ Got worse
K/R −0.12, Rating −0.17, ADR −12.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.71 (at the start 0.83). Just below the average (0.72).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
30 matches · 43% win rate
In match 1 of the day +49 ELO
31 matches · 45% win rate
Between 18:00 and 24:00 −15 ELO, win rate 45%

xSp3ak loses the most ELO on Mirage: −28 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 41 · Anubis
  3. Highest rating in a match: 2.22 · Anubis

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
43% better than 25%
0.78 better than 76%
84.5 better than 75%
1.04 better than 64%
50% of 132 duels right on the average
38% of 16 situations right on the average
Dust 219
63% better than 89%
0.66 better than 19%
75.8 better than 29%
0.94 better than 27%
51% of 89 duels better than 55%
46% of 13 situations better than 76%
Ancient14
50% -
0.76 -
86.7 -
1.04-
40% of 53 duels -
20% of 5 situations -
Anubis13
62% -
0.81 -
89.0 -
1.17-
52% of 52 duels -
43% of 7 situations -
Nuke3
67% -
0.67 -
74.2 -
0.91-
53% of 15 duels -
100% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xSp3ak plays

Across 83 matches xSp3ak averages K/R 0.74, ADR 82.0 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 7 players. Averages 15.9 kills per match with 45% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 30 of 83 matches the rating was 1.10 or higher (36%), in 32 it was below 0.90. In 62 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. xSp3ak loses the most ELO on Mirage (−28 ELO, win rate 43%). Improved over the last three months: Headshots +4 pp, ELO +145. Got weaker: K/R −0.12, Rating −0.17, ADR −12.9. Unchanged in recent months: Win rate at 53%. Last 30 days: 42 matches, win rate 60%, net ELO +88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.