xRog974

France
197 matches tracked 48 matches in 30 days
Last updated:

How does xRog974 play?

Rating 1.06 K/R 0.77 ADR 84.0 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 197 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsEntryHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 85%
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 1.01+0.01 · Ø 1.00 better than 55%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 49%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 89%
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 34x 4K, 8 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 31%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.06, ELO +331
= Stayed the same
K/R at 0.78, ADR at 83.5, Win rate at 52%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.78 (at the start 0.75). Clearly above the average (0.73).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −142 ELO
61 matches · 49% win rate
On Mirage −116 ELO
34 matches · 50% win rate
Between 12:00 and 18:00 −82 ELO, win rate 46%

xRog974 loses the most ELO on Dust 2: −142 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.30 · Inferno
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
49% better than 43%
0.83 better than 89%
91.2 better than 92%
1.14 better than 86%
48% of 402 duels better than 37%
45% of 20 situations better than 72%
Inferno34
44% better than 20%
0.70 better than 32%
74.3 better than 16%
1.00 better than 38%
47% of 220 duels better than 25%
67% of 12 situations better than 95%
Mirage34
50% right on the average
0.69 better than 32%
76.7 better than 35%
0.94 better than 27%
45% of 194 duels better than 21%
55% of 11 situations better than 87%
Nuke22
41% better than 12%
0.79 better than 61%
81.4 better than 43%
1.02 better than 37%
52% of 152 duels better than 47%
27% of 11 situations better than 19%
Cache19
74% -
0.86 -
94.6 -
1.18-
52% of 147 duels -
15% of 13 situations -
Anubis16
63% better than 85%
0.74 right on the average
83.5 better than 65%
1.04 better than 58%
45% of 99 duels better than 19%
71% of 7 situations better than 98%
Ancient9
78% -
0.79 -
86.8 -
0.99-
58% of 40 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xRog974 plays

Across 197 matches xRog974 averages K/R 0.77, ADR 84.0 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 93% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 12% of level 9 players. Averages 16.8 kills per match with 55% headshots. The strongest map is Cache with a 74% win rate in 19 matches. In 84 of 197 matches the rating was 1.10 or higher (43%), in 76 it was below 0.90. In 138 matches with detailed stats: 34 4Ks and 8 aces. Best month by rating: August 2026 at 1.11. xRog974 loses the most ELO on Dust 2 (−142 ELO, win rate 49%). Improved over the last three months: Rating +0.06, ELO +331. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.78, ADR at 83.5, Win rate at 52%. Last 30 days: 48 matches, win rate 50%, net ELO −128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.