xN0MAD

Turkey
On FACEIT since 2019 155 matches tracked 42 matches in 30 days
ELO ▲ 3
2,031
30-day peak: 2,061
Rank EU
#221,936
Turkey #6,434 in Turkey
Last updated:

How does xN0MAD play?

Rating 1.06 K/R 0.76 ADR 79.6 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 155 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 2 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +287
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.08, Rating −0.15, ADR −5.4, Win rate −17 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.75 (at the start 0.83). Just above the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −111 ELO
29 matches · 41% win rate
Between 18:00 and 24:00 +65 ELO, win rate 48%
On Wednesdays −94 ELO, win rate 35%

xN0MAD loses the most ELO in match 3 of the day: −111 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
51% better than 48%
0.78 better than 71%
80.9 better than 52%
1.07 better than 64%
52% of 251 duels better than 55%
42% of 50 situations better than 62%
Anubis42
62% better than 83%
0.77 better than 67%
79.0 better than 41%
1.10 better than 74%
58% of 184 duels better than 84%
45% of 31 situations better than 70%
Ancient13
46% -
0.69 -
74.6 -
0.93-
47% of 59 duels -
40% of 5 situations -
Cache12
42% -
0.70 -
76.1 -
0.95-
54% of 68 duels -
50% of 12 situations -
Mirage11
45% -
0.86 -
87.3 -
1.23-
50% of 58 duels -
62% of 13 situations -
Nuke10
60% -
0.74 -
76.4 -
1.01-
47% of 49 duels -
0% of 6 situations -
Inferno5
80% -
0.72 -
75.8 -
1.03-
52% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xN0MAD plays

Across 155 matches xN0MAD averages K/R 0.76, ADR 79.6 and a rating of 1.06. Averages 17.0 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 42 matches. In 67 of 155 matches the rating was 1.10 or higher (43%), in 54 it was below 0.90. In 133 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: July 2026 at 1.16. xN0MAD loses the most ELO in match 3 of the day (−111 ELO, win rate 41%). Things go best in match 1 of the day (+106 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +106 ELO. Improved over the last three months: ELO +287. Got weaker: K/R −0.08, Rating −0.15, ADR −5.4, Win rate −17 pp. Unchanged in recent months: Headshots at 51%. Last 30 days: 42 matches, win rate 57%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.