xMikowai

Poland
On FACEIT since 2023 129 matches tracked 38 matches in 30 days
ELO
2,137
30-day peak: 2,160
Rank EU
#162,958
Poland #9,076 in Poland
Last updated:

How does xMikowai play?

Rating 1.05 K/R 0.74 ADR 80.0 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 2 in 129 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 19x 4K, 1 ace in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, ADR +5.0, ELO +97
= Stayed the same
K/R at 0.75, Win rate at 43%
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −105 ELO
37 matches · 43% win rate
From match 5 of the day −77 ELO
30 matches · 37% win rate

xMikowai loses the most ELO on Mirage: −105 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Most kills in a match: 34 · Nuke
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
43% better than 21%
0.78 better than 71%
84.2 better than 69%
1.11 better than 76%
56% of 193 duels better than 76%
48% of 25 situations better than 78%
Ancient25
44% better than 24%
0.75 better than 53%
81.1 better than 49%
1.08 better than 68%
55% of 119 duels better than 72%
50% of 10 situations better than 82%
Dust 222
36% better than 7%
0.61 better than 4%
71.5 better than 9%
0.83 better than 3%
39% of 89 duels better than 4%
42% of 12 situations better than 62%
Anubis14
57% -
0.73 -
77.7 -
1.07-
55% of 82 duels -
14% of 7 situations -
Nuke13
62% -
0.86 -
88.6 -
1.19-
59% of 66 duels -
33% of 12 situations -
Cache8
13% -
0.73 -
81.9 -
1.01-
60% of 42 duels -
0% of 3 situations -
Inferno6
33% -
0.75 -
81.6 -
0.98-
50% of 30 duels -
100% of 1 situations -
Vertigo3
33% -
0.64 -
55.0 -
1.07-
50% of 8 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xMikowai plays

Across 129 matches xMikowai averages K/R 0.74, ADR 80.0 and a rating of 1.05. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 48% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 54 of 129 matches the rating was 1.10 or higher (42%), in 43 it was below 0.90. In 98 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: June 2026 at 1.13. xMikowai loses the most ELO on Mirage (−105 ELO, win rate 43%). Things go best on Ancient (+11 ELO, win rate 44%). Match no. 3 of the day goes best: 60% win rate. Improved over the last three months: Rating +0.05, ADR +5.0, ELO +97. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.75, Win rate at 43%. Last 30 days: 38 matches, win rate 45%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.