xLamin

Germany
On FACEIT since 2024 82 matches tracked 42 matches in 30 days
ELO ▲ 537
2,020
30-day peak: 2,020
Rank EU
#229,641
Germany #6,205 in Germany
Last updated:

How does xLamin play?

Rating 1.23 K/R 0.86 ADR 97.2 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 82 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Strength
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.25+0.22 · Ø 1.03 better than 95%
Pistol kills per match 2.9
Knife kills 2 in 82 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.1% of rounds and so well above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 7.1%+3.0 pp · Ø 4.1% better than 99%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 18x 4K, 5 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether xLamin is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: August 2026 with 0.97.

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −29 ELO
22 matches · 50% win rate
Between 12:00 and 18:00 +30 ELO, win rate 50%

xLamin loses the most ELO in match 1 of the day: −29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 40 · Cache
  3. Highest rating in a match: 2.71 · Cache

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
82% better than 99%
0.97 better than 99%
106.6 better than 99%
1.41 better than 99%
59% of 137 duels better than 86%
26% of 31 situations better than 19%
Cache12
58% -
0.99 -
108.7 -
1.40-
65% of 51 duels -
38% of 13 situations -
Inferno10
50% -
0.79 -
90.4 -
1.06-
47% of 34 duels -
25% of 8 situations -
Ancient8
38% -
0.66 -
78.1 -
0.90-
53% of 34 duels -
67% of 6 situations -
Mirage8
13% -
0.71 -
78.8 -
1.00-
38% of 32 duels -
33% of 3 situations -
Anubis7
57% -
0.80 -
93.4 -
1.17-
53% of 19 duels -
0% of 1 situations -
Nuke3
33% -
0.59 -
77.4 -
0.71-
13% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xLamin plays

Across 82 matches xLamin averages K/R 0.86, ADR 97.2 and a rating of 1.23. Biggest strength: 3K rounds at 7.1%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 56% headshots. The strongest map is Dust 2 with a 82% win rate in 34 matches. In 47 of 82 matches the rating was 1.10 or higher (57%), in 20 it was below 0.90. In 82 matches with detailed stats: 18 4Ks and 5 aces. Best month by rating: August 2026 at 1.40. xLamin loses the most ELO in match 1 of the day (−29 ELO, win rate 50%). Things go best on Dust 2 (+28 ELO, win rate 82%). Last 30 days: 42 matches, win rate 62%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.