xHymel777

St. Barthélemy
94 matches tracked 50 matches in 30 days
Last updated:

How does xHymel777 play?

Rating 1.05 (from 70 matches) K/R 0.75 ADR 84.2 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 70 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 13%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+2 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.04+0.01 · Ø 1.03 better than 74%
Pistol kills per match 2.5
Knife kills 2 in 94 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 88%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 11x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 92%
Enemies flashed per round 0.47+0.20 · Ø 0.27 better than 90%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +8 pp
= Stayed the same
K/R at 0.75, ADR at 83.7
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +1 ELO
32 matches · 47% win rate

xHymel777 loses the most ELO in match 1 of the day: +1 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 1.92 · Anubis
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
46% better than 35%
0.77 better than 73%
84.7 better than 77%
1.03 better than 60%
52% of 65 duels better than 60%
36% of 11 situations better than 44%
Dust 216
25% better than 1%
0.74 better than 62%
85.5 better than 82%
0.99-
54% of 85 duels better than 73%
15% of 13 situations better than 5%
Anubis15
73% better than 98%
0.80 better than 87%
89.7 better than 92%
1.11-
48% of 85 duels better than 41%
42% of 12 situations better than 63%
Ancient14
79% -
0.81 -
88.9 -
1.11-
55% of 49 duels -
14% of 7 situations -
Nuke10
50% -
0.67 -
73.0 -
1.15-
62% of 13 duels -
50% of 4 situations -
Inferno8
63% -
0.66 -
81.9 -
0.97-
57% of 7 duels -
50% of 2 situations -
Cache5
40% -
0.73 -
76.8 -
0.96-
54% of 28 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xHymel777 plays

Across 94 matches xHymel777 averages K/R 0.75 and ADR 84.2; the rating across the 70 rated matches is 1.05. Biggest strength: Utility damage per round at 6.6, better than 92% of level 7 players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 7 players. Averages 16.2 kills per match with 45% headshots. The strongest map is Ancient with a 79% win rate in 14 matches. In 29 of 70 matches the rating was 1.10 or higher (41%), in 20 it was below 0.90. In 69 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. xHymel777 loses the most ELO in match 1 of the day (+1 ELO, win rate 47%). Things go best on Mirage (+4 ELO, win rate 46%). Improved over the last three months: Win rate +8 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.75, ADR at 83.7. Last 30 days: 50 matches, win rate 50%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.