xCAPPIEx

Germany
On FACEIT since 2018 56 matches tracked 26 matches in 30 days
ELO ▲ 7
2,083
30-day peak: 2,085
Rank EU
#190,483
Germany #5,270 in Germany
Last updated:

How does xCAPPIEx play?

Rating 1.08 K/R 0.78 ADR 80.7 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 56 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.7
Knife kills 3 in 56 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.3%).

2K rounds 15.2%+1.9 pp · Ø 13.3% better than 87%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 13x 4K, 1 ace in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.15, Rating +0.24, ADR +8.1, Win rate +20 pp
= Stayed the same
Headshots at 55%, ELO at 2,084
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.84 (at the start 0.69). Clearly above the average (0.74).

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −3 ELO
24 matches · 33% win rate

xCAPPIEx loses the most ELO in match 1 of the day: −3 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 69 · Anubis
  2. Longest win streak: 4 wins in a row · Nuke
  3. Highest rating in a match: 2.37 · Ancient

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
37% better than 8%
0.74 right on the average
75.0 better than 20%
1.04 better than 53%
47% of 99 duels better than 26%
22% of 9 situations better than 13%
Nuke13
77% -
0.87 -
91.0 -
1.23-
52% of 81 duels -
0% of 2 situations -
Anubis7
29% -
0.79 -
86.9 -
1.13-
45% of 31 duels -
63% of 8 situations -
Inferno5
20% -
0.59 -
70.3 -
0.76-
40% of 20 duels -
-
Ancient3
67% -
1.08 -
98.4 -
1.43-
50% of 10 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xCAPPIEx plays

Across 56 matches xCAPPIEx averages K/R 0.78, ADR 80.7 and a rating of 1.08. Biggest strength: 3K rounds at 5.0%, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 55% headshots. The strongest map is Nuke with a 77% win rate in 13 matches. In 22 of 56 matches the rating was 1.10 or higher (39%), in 24 it was below 0.90. In 32 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.21. xCAPPIEx loses the most ELO in match 1 of the day (−3 ELO, win rate 33%). Things go best on Dust 2 (+43 ELO, win rate 37%). Improved over the last three months: K/R +0.15, Rating +0.24, ADR +8.1, Win rate +20 pp. Unchanged in recent months: Headshots at 55%, ELO at 2,084. Last 30 days: 26 matches, win rate 50%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.