x22smekaesh

Russia
On FACEIT since 2025 183 matches tracked 87 matches in 30 days
ELO ▼ 183
2,044
30-day peak: 2,491
Rank EU
#213,426
Russia #60,389 in Russia
Last updated:

How does x22smekaesh play?

Rating 1.01 K/R 0.76 ADR 87.2 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 183 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 3.3
Zeus kills4 in 183 matches
Knife kills 3 in 183 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.3%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 30%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 21x 4K, 4 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +325
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.09, Rating −0.17, ADR −4.2

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.93. Last 3 months: 0.73 (at the start 0.82). Just below the average (0.74).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −111 ELO
57 matches · 42% win rate
On Ancient −63 ELO
43 matches · 37% win rate
On Fridays −55 ELO, win rate 39%

x22smekaesh loses the most ELO from match 5 of the day: −111 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.21 · Dust 2
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
51% better than 48%
0.79 better than 74%
92.7 better than 92%
1.06 better than 60%
52% of 456 duels better than 54%
56% of 27 situations better than 90%
Ancient43
37% better than 8%
0.70 better than 28%
81.5 better than 49%
0.90 better than 9%
48% of 216 duels better than 33%
36% of 22 situations better than 45%
Anubis28
64% better than 86%
0.74 right on the average
83.4 better than 64%
1.04 better than 53%
45% of 186 duels better than 16%
38% of 16 situations right on the average
Inferno15
47% better than 31%
0.79 better than 76%
92.8 better than 92%
1.02 better than 46%
47% of 120 duels better than 21%
29% of 7 situations better than 28%
Mirage14
36% -
0.72 -
79.0 -
1.00-
53% of 72 duels -
38% of 8 situations -
Cache7
57% -
0.83 -
90.4 -
1.11-
59% of 46 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How x22smekaesh plays

Across 183 matches x22smekaesh averages K/R 0.76, ADR 87.2 and a rating of 1.01. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 66 of 183 matches the rating was 1.10 or higher (36%), in 70 it was below 0.90. In 125 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: June 2026 at 1.26. x22smekaesh loses the most ELO from match 5 of the day (−111 ELO, win rate 42%). Things go best in match 3 of the day (−6 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, −6 ELO. Improved over the last three months: Headshots +3 pp, ELO +325. Got weaker: K/R −0.09, Rating −0.17, ADR −4.2. Unchanged in recent months: Win rate at 49%. Last 30 days: 87 matches, win rate 46%, net ELO −167.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.