wtezzy

Russia
On FACEIT since 2019 265 matches tracked 62 matches in 30 days
ELO ▼ 14
3,112
30-day peak: 3,440
Rank EU ▼ 2,826 places
#5,286
Russia #1,477 in Russia
30 days · prev. #2,460 · best #2,334
Last updated:

How does wtezzy play?

Rating 1.04 K/R 0.74 ADR 80.4 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 262 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Weakness
Last one alive

33% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.02−0.03 · Ø 1.05 better than 27%
Pistol kills per match 2.9
Knife kills 9 in 262 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so right on the average (13.5%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 48x 4K, 4 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 65%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +9 pp
= Stayed the same
ADR at 80.8, ELO at 3,142
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.75 (at the start 0.71). Right on the average (0.75).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −180 ELO
34 matches · 38% win rate
On Ancient −92 ELO
58 matches · 62% win rate
On Mondays −125 ELO, win rate 42%

wtezzy loses the most ELO in match 4 of the day: −180 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
51% better than 33%
0.72 better than 30%
78.0 better than 28%
0.99 better than 24%
47% of 398 duels better than 19%
38% of 29 situations better than 47%
Dust 280
49% better than 27%
0.76 right on the average
81.6 better than 47%
1.08 right on the average
46% of 420 duels better than 17%
29% of 42 situations better than 22%
Ancient58
62% better than 72%
0.82 better than 77%
88.7 better than 79%
1.14 better than 75%
55% of 339 duels better than 65%
33% of 24 situations better than 35%
Nuke19
47% better than 19%
0.65 better than 5%
70.3 better than 4%
0.94 better than 10%
43% of 86 duels better than 7%
38% of 16 situations better than 44%
Anubis18
28% better than 1%
0.65 better than 9%
71.7 better than 6%
0.88 better than 5%
48% of 86 duels better than 25%
43% of 7 situations better than 61%
Cache3
67% -
0.68 -
73.5 -
0.90-
50% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How wtezzy plays

Across 262 matches wtezzy averages K/R 0.74, ADR 80.4 and a rating of 1.04. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Ancient with a 62% win rate in 58 matches. In 110 of 262 matches the rating was 1.10 or higher (42%), in 94 it was below 0.90. In 196 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: August 2026 at 1.10. wtezzy loses the most ELO in match 4 of the day (−180 ELO, win rate 38%). Things go best on Mirage (+216 ELO, win rate 51%). Match no. 3 of the day goes best: 60% win rate, +95 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +9 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 80.8, ELO at 3,142. Last 30 days: 62 matches, win rate 48%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.