wsndjow

France
On FACEIT since 2021 180 matches tracked 63 matches in 30 days
ELO ▲ 52
2,361
30-day peak: 2,437
Rank EU
#82,613
France #1,592 in France
Last updated:

How does wsndjow play?

Rating 1.02 K/R 0.71 ADR 73.4 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.1
Knife kills 1 in 180 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 18x 4K, 2 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 62%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.70, Rating at 1.02, ADR at 72.9, Headshots at 51%, ELO at 2,235
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +7 ELO
74 matches · 46% win rate
On Saturdays −15 ELO, win rate 44%

wsndjow loses the most ELO in match 1 of the day: +7 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Longest win streak: 8 wins in a row · Cache
  3. Highest rating in a match: 2.14 · Inferno

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
52% right on the average
0.73 better than 43%
73.6 better than 15%
1.04 right on the average
56% of 258 duels better than 75%
42% of 45 situations better than 62%
Inferno37
59% better than 63%
0.69 better than 23%
73.9 better than 14%
1.03 better than 39%
42% of 116 duels better than 7%
58% of 19 situations better than 91%
Anubis31
55% better than 57%
0.71 better than 33%
75.2 better than 19%
1.01 better than 40%
51% of 116 duels better than 47%
26% of 23 situations better than 21%
Cache30
67% -
0.67 -
69.8 -
1.02-
54% of 121 duels -
39% of 23 situations -
Ancient8
25% -
0.72 -
72.8 -
1.01-
41% of 34 duels -
54% of 13 situations -
Nuke7
14% -
0.66 -
68.1 -
0.81-
56% of 18 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wsndjow plays

Across 180 matches wsndjow averages K/R 0.71, ADR 73.4 and a rating of 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 73.4, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 51% headshots. The strongest map is Cache with a 67% win rate in 30 matches. In 66 of 180 matches the rating was 1.10 or higher (37%), in 59 it was below 0.90. In 139 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. wsndjow loses the most ELO in match 1 of the day (+7 ELO, win rate 46%). Things go best in match 2 of the day (+141 ELO, win rate 59%). Match no. 3 of the day goes best: 67% win rate, −24 ELO. Improved over the last three months: Win rate +6 pp. Unchanged in recent months: K/R at 0.70, Rating at 1.02, ADR at 72.9, Headshots at 51%, ELO at 2,235. Last 30 days: 63 matches, win rate 54%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.