wrtka

Poland
140 matches tracked 79 matches in 30 days
Last updated:

How does wrtka play?

Rating 0.92 K/R 0.65 ADR 73.7 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 140 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

Level 4

Compared with 718 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 50%+1 pp · Ø 49% better than 65%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 31%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 44%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so well above the average (43%).

Headshot rate 49%+6 pp · Ø 43% better than 84%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.90−0.05 · Ø 0.95 better than 33%
Pistol kills per match 2.5
Knife kills 3 in 140 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so clearly below the average (3.5%).

2K rounds 12.3%−0.3 pp · Ø 12.6% better than 45%
3K rounds 2.8%−0.7 pp · Ø 3.5% better than 17%
MVPs per match 1.8−0.3 · Ø 2.1 better than 21%
4Ks and aces 22x 4K, 1 ace in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (3.7).

Utility hit rate 38%+4 pp · Ø 34% better than 75%
Utility damage per round 4.9+1.2 · Ø 3.7 better than 76%
Enemies flashed per round 0.26+0.03 · Ø 0.23 better than 60%
Deaths per round 72%−1 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 4 average
Whether wrtka is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 125 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.70
JulAugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −98 ELO
24 matches · 21% win rate
On Wednesdays −92 ELO, win rate 38%

wrtka loses the most ELO on Dust 2: −98 ELO, 21% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Most kills in a match: 28 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
57% better than 82%
0.65 better than 27%
73.4 better than 27%
0.93 better than 38%
52% of 213 duels better than 70%
30% of 46 situations better than 31%
Anubis24
58% better than 75%
0.67 better than 38%
77.2 better than 49%
0.96 better than 53%
53% of 79 duels better than 75%
42% of 12 situations better than 66%
Dust 224
21% better than 1%
0.61 better than 12%
71.1 better than 18%
0.85 better than 13%
52% of 73 duels better than 69%
0% of 16 situations better than 1%
Nuke17
47% better than 32%
0.66 better than 35%
72.4 better than 34%
0.91 better than 34%
30% of 56 duels better than 1%
47% of 15 situations better than 75%
Ancient8
25% -
0.50 -
62.7 -
0.72-
47% of 17 duels -
33% of 3 situations -
Cache5
60% -
0.74 -
79.9 -
1.10-
71% of 14 duels -
33% of 6 situations -
Inferno5
80% -
0.75 -
84.9 -
1.06-
50% of 14 duels -
50% of 4 situations -
Vertigo3
67% -
0.68 -
76.4 -
0.86-
44% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wrtka plays

Across 140 matches wrtka averages K/R 0.65, ADR 73.7 and a rating of 0.92. Biggest strength: Headshot rate at 49%, better than 84% of level 4 players. Most room to improve: 3K rounds at 2.8%, better than only 17% of level 4 players. Averages 14.2 kills per match with 49% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 35 of 140 matches the rating was 1.10 or higher (25%), in 76 it was below 0.90. In 125 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: October 2026 at 0.99. wrtka loses the most ELO on Dust 2 (−98 ELO, win rate 21%). Things go best on Mirage (+84 ELO, win rate 57%). Match no. 3 of the day goes best: 61% win rate, +36 ELO. Last 30 days: 79 matches, win rate 47%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.