wreasssss

Chad
On FACEIT since 2023 121 matches tracked 37 matches in 30 days
Last updated:

How does wreasssss play?

Rating 1.04 K/R 0.75 ADR 86.1 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 121 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 7% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 12%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 3.5
Knife kills 3 in 121 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 16x 4K, 0 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

8.3 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 8.3+4.1 · Ø 4.2 better than 98%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +414
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.08, ADR −8.2, Headshots −3 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
33 matches · 48% win rate
On Wednesdays +32 ELO, win rate 36%

wreasssss loses the most ELO on Dust 2: −22 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 1.85 · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 64%
0.79 better than 74%
87.2 better than 81%
1.09 better than 71%
56% of 223 duels better than 79%
23% of 26 situations better than 14%
Dust 233
48% better than 38%
0.74 right on the average
88.2 better than 82%
1.04 better than 53%
54% of 185 duels better than 64%
26% of 19 situations better than 20%
Anubis17
53% right on the average
0.75 better than 56%
86.8 better than 81%
1.03 right on the average
43% of 67 duels better than 10%
45% of 20 situations better than 71%
Nuke12
33% -
0.70 -
78.8 -
0.91-
50% of 78 duels -
38% of 8 situations -
Ancient11
73% -
0.75 -
80.7 -
1.03-
58% of 38 duels -
33% of 6 situations -
Inferno3
100% -
0.92 -
100.3 -
1.26-
76% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wreasssss plays

Across 121 matches wreasssss averages K/R 0.75, ADR 86.1 and a rating of 1.04. Biggest strength: Utility damage per round at 8.3, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 42% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 52 of 121 matches the rating was 1.10 or higher (43%), in 40 it was below 0.90. In 79 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: June 2026 at 1.12. wreasssss loses the most ELO on Dust 2 (−22 ELO, win rate 48%). Things go best in match 2 of the day (−17 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −17 ELO. Improved over the last three months: ELO +414. Got weaker: K/R −0.05, Rating −0.08, ADR −8.2, Headshots −3 pp, Win rate −9 pp. Last 30 days: 37 matches, win rate 46%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.