woxic1

Italy
192 matches tracked 51 matches in 30 days
Last updated:

How does woxic1 play?

Rating 1.12 K/R 0.80 ADR 82.2 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 192 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
AWPerMulti-killsEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 56%+5 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 29%+17 pp · Ø 12% better than 95%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 2.9
Knife kills 4 in 192 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 67%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 68%
4Ks and aces 45x 4K, 6 aces in 184 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.1).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 1.6−2.5 · Ø 4.1 better than 1%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether woxic1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 184 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.83
JulAugSepOct

Best month: July 2026 with 0.84.

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −75 ELO
22 matches · 45% win rate
On Mirage −71 ELO
75 matches · 49% win rate
Between 6:00 and 12:00 −4 ELO, win rate 41%
On Mondays −25 ELO, win rate 29%

woxic1 loses the most ELO in match 4 of the day: −75 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.80 · Ancient

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
49% better than 38%
0.81 better than 78%
84.1 better than 67%
1.14 better than 80%
57% of 386 duels better than 80%
26% of 47 situations better than 17%
Dust 241
41% better than 15%
0.74 better than 48%
76.0 better than 23%
1.03 better than 46%
59% of 177 duels better than 86%
38% of 29 situations right on the average
Ancient28
50% better than 41%
0.81 better than 76%
84.1 better than 60%
1.15 better than 81%
54% of 139 duels better than 65%
36% of 25 situations better than 45%
Anubis26
69% better than 92%
0.80 better than 77%
80.3 better than 47%
1.12 better than 76%
54% of 134 duels better than 64%
55% of 20 situations better than 87%
Nuke14
57% -
0.94 -
92.2 -
1.32-
69% of 74 duels -
30% of 10 situations -
Cache4
50% -
0.76 -
80.2 -
1.09-
41% of 17 duels -
67% of 3 situations -
Inferno4
50% -
0.72 -
75.9 -
1.03-
44% of 25 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How woxic1 plays

Across 192 matches woxic1 averages K/R 0.80, ADR 82.2 and a rating of 1.12. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · all ELO ranges players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · all ELO ranges players. Averages 18.1 kills per match with 45% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 97 of 192 matches the rating was 1.10 or higher (51%), in 52 it was below 0.90. In 184 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: July 2026 at 1.18. woxic1 loses the most ELO in match 4 of the day (−75 ELO, win rate 45%). Things go best on Ancient (+50 ELO, win rate 50%). Match no. 3 of the day goes best: 59% win rate, +26 ELO. Last 30 days: 51 matches, win rate 45%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.