wososay

Russia
On FACEIT since 2021 256 matches tracked 63 matches in 30 days
Last updated:

How does wososay play?

Rating 1.10 (from 206 matches) K/R 0.76 ADR 78.2 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 206 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 16%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 12%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.15+0.11 · Ø 1.04 better than 79%
Pistol kills per match 2.3
Knife kills 11 in 256 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 51%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 24x 4K, 1 ace in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 12%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 32%
Deaths per round 66%−6 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, Win rate +16 pp
= Stayed the same
K/R at 0.73, ADR at 76.1
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: July 2026 with 0.90. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
65 matches · 63% win rate
On Anubis −60 ELO
44 matches · 41% win rate
Between 12:00 and 18:00 +54 ELO, win rate 45%
On Wednesdays +49 ELO, win rate 44%

wososay loses the most ELO on Dust 2: −60 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Dust 2
  2. Longest win streak: 9 wins in a row · Inferno
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
48% better than 31%
0.79 better than 70%
81.1 better than 49%
1.11 better than 71%
58% of 274 duels better than 83%
40% of 63 situations better than 53%
Dust 265
63% better than 84%
0.75 right on the average
77.2 better than 28%
1.14 better than 77%
57% of 182 duels better than 77%
35% of 31 situations better than 41%
Anubis44
41% better than 16%
0.70 better than 26%
74.3 better than 15%
1.02 better than 41%
59% of 87 duels better than 85%
36% of 22 situations better than 42%
Inferno21
57% better than 47%
0.76 better than 49%
79.6 better than 29%
1.21 better than 76%
57% of 72 duels better than 65%
38% of 13 situations better than 48%
Ancient10
30% -
0.65 -
70.8 -
0.91-
44% of 27 duels -
0% of 6 situations -
Nuke10
50% -
0.79 -
79.7 -
1.11-
53% of 30 duels -
60% of 5 situations -
Cache5
60% -
0.83 -
76.3 -
1.20-
64% of 11 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wososay plays

Across 256 matches wososay averages K/R 0.76 and ADR 78.2; the rating across the 206 rated matches is 1.10. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 43%, better than only 12% of level 10 · 2,500-2,749 ELO players. Averages 16.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 63% win rate in 65 matches. In 95 of 206 matches the rating was 1.10 or higher (46%), in 56 it was below 0.90. In 161 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: July 2026 at 1.30. wososay loses the most ELO on Dust 2 (−60 ELO, win rate 63%). Things go best on Mirage (+134 ELO, win rate 48%). Match no. 3 of the day goes best: 65% win rate, +49 ELO. Improved over the last three months: Headshots +6 pp, Win rate +16 pp. Unchanged in recent months: K/R at 0.73, ADR at 76.1. Last 30 days: 63 matches, win rate 49%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.