wmichalo55

Poland
On FACEIT since 2016 127 matches tracked 83 matches in 30 days
ELO ▲ 348
2,012
30-day peak: 2,012
Rank EU
#236,138
Poland #13,682 in Poland
Last updated:

How does wmichalo55 play?

Rating 0.94 K/R 0.69 ADR 76.5 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 24% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 2.2
Knife kills 2 in 127 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.3%).

2K rounds 11.9%−1.4 pp · Ø 13.3% better than 15%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 14x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 9%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +345
= Stayed the same
K/R at 0.68
▼ Got worse
Rating −0.06, ADR −6.4, Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.68 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −27 ELO
38 matches · 50% win rate
On Mirage −3 ELO
45 matches · 56% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 49%
On Wednesdays −25 ELO, win rate 50%

wmichalo55 loses the most ELO in match 1 of the day: −27 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 29 · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
56% better than 67%
0.65 better than 14%
71.4 better than 10%
0.87 better than 7%
50% of 245 duels better than 45%
50% of 24 situations better than 80%
Inferno20
70% better than 96%
0.79 better than 76%
85.1 better than 70%
1.12 better than 76%
49% of 94 duels better than 33%
33% of 6 situations better than 41%
Anubis19
63% better than 85%
0.71 better than 35%
80.0 better than 45%
0.96 better than 25%
49% of 120 duels better than 36%
50% of 8 situations better than 80%
Dust 217
53% better than 56%
0.62 better than 5%
71.2 better than 8%
0.86 better than 4%
48% of 83 duels better than 31%
50% of 6 situations better than 81%
Ancient9
56% -
0.70 -
82.0 -
0.97-
44% of 34 duels -
60% of 5 situations -
Cache8
13% -
0.67 -
79.8 -
0.92-
56% of 34 duels -
25% of 4 situations -
Nuke8
63% -
0.72 -
80.1 -
1.02-
59% of 29 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wmichalo55 plays

Across 127 matches wmichalo55 averages K/R 0.69, ADR 76.5 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.92, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 52% headshots. The strongest map is Inferno with a 70% win rate in 20 matches. In 36 of 127 matches the rating was 1.10 or higher (28%), in 67 it was below 0.90. In 106 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. wmichalo55 loses the most ELO in match 1 of the day (−27 ELO, win rate 50%). Things go best in match 2 of the day (+27 ELO, win rate 77%). Match no. 2 of the day goes best: 77% win rate, +27 ELO. Improved over the last three months: Win rate +5 pp, ELO +345. Got weaker: Rating −0.06, ADR −6.4, Headshots −6 pp. Unchanged in recent months: K/R at 0.68. Last 30 days: 83 matches, win rate 57%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.