withawave

Russia
149 matches tracked 108 matches in 30 days
ELO ▲ 682
3,196
30-day peak: 3,218
Rank EU ▲ 106 places
#3,438 #975 in RU
30 days · before #3,544 · best #3,409
Last updated:

How does withawave play?

Rating 1.08 (from 128 matches) K/R 0.77 ADR 83.9 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 128 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 12%+1 pp better than 64%
K/D 1.07+0.04 better than 62%
Pistol kills per match 3.2
Knife kills 4 in 149 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.2 pp better than 51%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 19x 4K, 4 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 88%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.11−0.19 better than 5%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +3 pp, ELO +963
= Stayed the same
K/R at 0.77, ADR at 83.8, Headshots at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: April 2026 with 0.85. Last 3 months unchanged at 0.77.

Patterns

From the last 149 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −84 ELO
78 matches · 54% wins
On Ancient −21 ELO
22 matches · 41% wins
In match 2 of the day ±0 ELO
30 matches · 47% wins

withawave loses the most ELO on Mirage: −84 ELO, 54% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Nuke
  2. Highest rating in a match: 2.32 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
54% better than 58%
0.76 better than 58%
82.7 better than 60%
1.06 better than 56%
54% of 355 duels better than 64%
42% of 50 situations better than 61%
Ancient22
41% better than 15%
0.78 better than 68%
88.7 better than 83%
1.08 better than 65%
50% of 116 duels better than 43%
18% of 11 situations better than 10%
Dust 221
62% better than 82%
0.75 better than 56%
85.6 better than 74%
1.00 better than 36%
56% of 93 duels better than 75%
50% of 12 situations better than 80%
Nuke16
69% better than 91%
0.80 better than 65%
84.3 better than 57%
1.19-
56% of 85 duels better than 65%
50% of 6 situations better than 74%
Cache6
33% -
0.78 -
77.7 -
1.12-
55% of 31 duels -
67% of 3 situations -
Anubis5
80% -
0.85 -
85.5 -
1.23-
38% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How withawave plays

Across 149 matches withawave averages K/R 0.77 and ADR 83.9; the rating across the 128 rated matches is 1.08. Biggest strength: Utility with impact at 41%. That is better than 88% of players on level 10. On average 16.8 kills per match, 52% of them headshots. The strongest map is Nuke with a 69% win rate in 16 matches. In 59 of 128 matches the rating was 1.10 or higher (46%), in 49 it was below 0.90. In 128 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. withawave loses the most ELO on Mirage (−84 ELO, win rate 54%). Things go best on Dust 2 (+26 ELO, win rate 62%). Improved over the last three months: Win rate +3 pp, ELO +963. Unchanged in recent months: K/R at 0.77, ADR at 83.8, Headshots at 51%. Last 30 days: 108 matches, win rate 55%, ELO balance −93.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.