wiseqwe

Russia
On FACEIT since 2018 83 matches tracked 33 matches in 30 days
ELO ▲ 140
2,326
30-day peak: 2,326
Rank EU
#92,220
Russia #26,092 in Russia
Last updated:

How does wiseqwe play?

Rating 1.19 (from 33 matches) K/R 0.78 ADR 82.6 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 33 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 2.7
Knife kills 1 in 83 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 87%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 73%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 1 ace in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Win rate +11 pp
= Stayed the same
ADR at 84.4
▼ Got worse
Headshots −7 pp

Sep to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.83
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.82 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Highest rating in a match: 1.99 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
52% right on the average
0.74 better than 48%
80.1 better than 45%
1.10-
55% of 42 duels better than 70%
22% of 9 situations better than 13%
Mirage26
46% better than 27%
0.80 better than 73%
82.0 better than 54%
1.27-
68% of 19 duels better than 99%
50% of 8 situations better than 82%
Anubis13
62% -
0.83 -
89.5 -
1.25-
58% of 36 duels -
42% of 12 situations -
Ancient8
50% -
0.74 -
81.7 -
0.66-
33% of 9 duels -
-
Nuke4
100% -
0.83 -
84.6 -
1.34-
67% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wiseqwe plays

Across 83 matches wiseqwe averages K/R 0.78 and ADR 82.6; the rating across the 33 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 55% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 17 of 33 matches the rating was 1.10 or higher (52%), in 8 it was below 0.90. In 33 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. Things go best on Mirage (+25 ELO, win rate 46%). From match no. 5 of the day on, things go best: 61% win rate. Improved over the last three months: K/R +0.07, Win rate +11 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 84.4. Last 30 days: 33 matches, win rate 61%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.