wil1ght

Russia
On FACEIT since 2023 346 matches tracked 135 matches in 30 days
ELO ▲ 95
3,137
30-day peak: 3,137
Rank EU ▲ 2,863 places
#4,736
Russia #1,319 in Russia
30 days · prev. #7,599 · best #3,595
Last updated:
Next update possible in 1h 28m

How does wil1ght play?

Rating 1.02 K/R 0.72 ADR 76.7 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 346 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (247 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−6 pp · Ø 42% better than 32%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 5%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.7
Zeus kills1 in 346 matches
Knife kills 5 in 346 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 26%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 34x 4K, 3 aces in 247 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 18%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +202
= Stayed the same
Headshots at 51%, Win rate at 53%
▼ Got worse
K/R −0.06, Rating −0.06, ADR −5.8

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.76). Clearly below the average (0.75).

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −72 ELO
132 matches · 52% win rate
On Anubis −49 ELO
55 matches · 64% win rate
Between 0:00 and 6:00 −230 ELO, win rate 43%
On Saturdays +17 ELO, win rate 39%

wil1ght loses the most ELO on Mirage: −72 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Mirage
  2. Most kills in a match: 38 · Nuke
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage132
52% better than 37%
0.72 better than 30%
76.5 better than 21%
1.02 better than 34%
51% of 526 duels better than 40%
29% of 72 situations better than 20%
Anubis55
64% better than 78%
0.75 right on the average
79.1 better than 36%
1.06 right on the average
57% of 236 duels better than 75%
53% of 30 situations better than 82%
Ancient45
47% better than 22%
0.70 better than 22%
77.1 better than 23%
0.96 better than 17%
53% of 194 duels right on the average
38% of 24 situations right on the average
Dust 245
51% better than 35%
0.70 better than 23%
75.3 better than 17%
1.01 better than 28%
56% of 167 duels better than 69%
46% of 26 situations better than 70%
Nuke42
60% better than 56%
0.73 better than 31%
76.5 better than 20%
1.04 better than 35%
51% of 171 duels better than 37%
36% of 22 situations better than 39%
Cache15
13% better than 1%
0.66 better than 5%
71.4 better than 4%
0.90 better than 3%
51% of 57 duels better than 27%
14% of 7 situations better than 5%
Inferno12
50% -
0.73 -
78.1 -
1.07-
43% of 40 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wil1ght plays

Across 346 matches wil1ght averages K/R 0.72, ADR 76.7 and a rating of 1.02. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 55 matches. In 131 of 346 matches the rating was 1.10 or higher (38%), in 126 it was below 0.90. In 247 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: July 2026 at 1.06. wil1ght loses the most ELO on Mirage (−72 ELO, win rate 52%). Things go best from match 5 of the day (+10 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +10 ELO. Improved over the last three months: ELO +202. Got weaker: K/R −0.06, Rating −0.06, ADR −5.8. Unchanged in recent months: Headshots at 51%, Win rate at 53%. Last 30 days: 135 matches, win rate 53%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.