wicKed-wKd

Romania
102 matches tracked 41 matches in 30 days
Last updated:

How does wicKed-wKd play?

Rating 1.01 K/R 0.74 ADR 82.5 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 102 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average.
AWPerEntryMulti-kills
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 53%+3 pp · Ø 50% better than 83%

Clutch

Average
Last one alive

20% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 20%−19 pp · Ø 39% better than 1%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (45%).

Headshot rate 29%−16 pp · Ø 45% better than 1%
AWP share of kills 35%+25 pp · Ø 10% better than 98%
K/D 0.98−0.02 · Ø 1.00 better than 55%
Pistol kills per match 1.7
Knife kills 2 in 102 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.0%).

2K rounds 14.5%+1.5 pp · Ø 13.0% better than 88%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 76%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 19x 4K, 2 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.26).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 73%
Enemies flashed per round 0.08−0.18 · Ø 0.26 better than 8%
Deaths per round 75%+3 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.14, Rating +0.17, ADR +12.7
= Stayed the same
Headshots at 29%
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.63). Clearly above the average (0.72).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +44 ELO
24 matches · 38% win rate
On Thursdays −4 ELO, win rate 46%

wicKed-wKd loses the most ELO in match 2 of the day: +44 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 1.84 · Anubis

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
43% better than 27%
0.67 better than 27%
77.0 better than 41%
0.94 better than 31%
45% of 172 duels better than 24%
21% of 19 situations better than 14%
Anubis18
56% better than 67%
0.77 better than 79%
82.4 better than 73%
1.04 better than 67%
55% of 111 duels better than 79%
14% of 7 situations better than 7%
Dust 217
59% better than 79%
0.76 better than 74%
83.6 better than 78%
1.04 better than 70%
58% of 113 duels better than 91%
17% of 6 situations better than 6%
Nuke12
50% -
0.81 -
88.3 -
1.08-
54% of 100 duels -
33% of 6 situations -
Ancient9
67% -
0.74 -
84.3 -
1.01-
46% of 46 duels -
40% of 5 situations -
Inferno9
56% -
0.78 -
85.7 -
1.06-
53% of 66 duels -
33% of 6 situations -
Cache6
50% -
0.78 -
90.3 -
1.02-
61% of 38 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wicKed-wKd plays

Across 102 matches wicKed-wKd averages K/R 0.74, ADR 82.5 and a rating of 1.01. Biggest strength: Rounds with first kill at 15%, better than 96% of level 6 players. Most room to improve: Headshot rate at 29%, better than only 1% of level 6 players. Averages 16.5 kills per match with 29% headshots. The strongest map is Dust 2 with a 59% win rate in 17 matches. In 34 of 102 matches the rating was 1.10 or higher (33%), in 42 it was below 0.90. In 81 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: August 2026 at 1.07. wicKed-wKd loses the most ELO in match 2 of the day (+44 ELO, win rate 38%). Things go best on Mirage (+6 ELO, win rate 43%). Match no. 1 of the day goes best: 58% win rate, −70 ELO. Improved over the last three months: K/R +0.14, Rating +0.17, ADR +12.7. Got weaker: Win rate −10 pp. Unchanged in recent months: Headshots at 29%. Last 30 days: 41 matches, win rate 41%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.