whvpGQb0fQ

Russia
On FACEIT since 2025 167 matches tracked 68 matches in 30 days
ELO ▼ 69
2,065
30-day peak: 2,134
Rank EU
#200,977
Russia #56,779 in Russia
Last updated:

How does whvpGQb0fQ play?

Rating 1.04 K/R 0.74 ADR 81.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 167 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 2.4
Knife kills 1 in 167 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 22x 4K, 2 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +347
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.16, ADR −6.8, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.73 (at the start 0.83). Just below the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −134 ELO
33 matches · 36% win rate
On Dust 2 −90 ELO
43 matches · 65% win rate
Between 18:00 and 24:00 −104 ELO, win rate 48%

whvpGQb0fQ loses the most ELO from match 5 of the day: −134 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 33%
0.75 better than 57%
82.7 better than 62%
1.03 better than 53%
49% of 240 duels better than 40%
54% of 57 situations better than 87%
Dust 243
65% better than 91%
0.76 better than 60%
81.2 better than 51%
1.10 better than 72%
54% of 144 duels better than 64%
42% of 24 situations better than 63%
Ancient23
48% better than 40%
0.69 better than 24%
77.8 better than 30%
0.96 better than 26%
49% of 83 duels better than 38%
40% of 15 situations better than 55%
Anubis19
53% right on the average
0.77 better than 66%
82.6 better than 60%
1.02 better than 46%
67% of 67 duels better than 99%
56% of 16 situations better than 88%
Nuke9
33% -
0.63 -
70.8 -
0.87-
39% of 33 duels -
60% of 5 situations -
Inferno8
63% -
0.84 -
93.1 -
1.22-
43% of 28 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whvpGQb0fQ plays

Across 167 matches whvpGQb0fQ averages K/R 0.74, ADR 81.6 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Dust 2 with a 65% win rate in 43 matches. In 62 of 167 matches the rating was 1.10 or higher (37%), in 63 it was below 0.90. In 146 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.18. whvpGQb0fQ loses the most ELO from match 5 of the day (−134 ELO, win rate 36%). Things go best in match 1 of the day (+51 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +51 ELO. Improved over the last three months: Headshots +3 pp, ELO +347. Got weaker: K/R −0.10, Rating −0.16, ADR −6.8, Win rate −5 pp. Last 30 days: 68 matches, win rate 53%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.