whozohan

Greece
164 matches tracked 21 matches in 30 days
Last updated:

How does whozohan play?

Rating 1.02 (from 114 matches) K/R 0.73 ADR 84.1 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 114 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 51%+11 pp · Ø 40% better than 96%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 46%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 15%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.05 · Ø 1.03 better than 48%
Pistol kills per match 1.8
Knife kills 8 in 164 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 87%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 50%
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 13x 4K, 1 ace in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 7.4+3.2 · Ø 4.2 better than 96%
Enemies flashed per round 0.44+0.17 · Ø 0.27 better than 87%
Deaths per round 75%+3 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +9 pp
= Stayed the same
K/R at 0.74, ADR at 85.3, Headshots at 38%, ELO at 1,466
▼ Got worse
Rating −0.05

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.74 (at the start 0.72). Right on the average (0.74).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
49 matches · 55% win rate
In match 4 of the day +60 ELO
20 matches · 45% win rate
Between 18:00 and 24:00 +29 ELO, win rate 49%
On Tuesdays +35 ELO, win rate 50%

whozohan loses the most ELO on Dust 2: −2 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Dust 2
  2. Most kills in a match: 34 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
55% better than 64%
0.79 better than 85%
88.4 better than 90%
1.16 better than 93%
51% of 142 duels better than 55%
50% of 18 situations better than 80%
Ancient36
44% better than 30%
0.67 better than 25%
80.1 better than 54%
0.91 better than 22%
50% of 106 duels right on the average
50% of 10 situations better than 80%
Anubis27
59% better than 81%
0.72 better than 55%
81.5 better than 68%
0.96 better than 43%
48% of 86 duels better than 41%
50% of 12 situations better than 83%
Mirage27
56% better than 73%
0.70 better than 39%
81.2 better than 61%
0.95-
45% of 67 duels better than 23%
20% of 5 situations better than 9%
Nuke19
84% better than 99%
0.78 better than 68%
87.9 better than 81%
1.10 better than 72%
57% of 60 duels better than 80%
44% of 9 situations better than 59%
Inferno5
20% -
0.73 -
93.0 -
1.02-
53% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How whozohan plays

Across 164 matches whozohan averages K/R 0.73 and ADR 84.1; the rating across the 114 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 7 players. Most room to improve: Headshot rate at 39%, better than only 15% of level 7 players. Averages 16.2 kills per match with 39% headshots. The strongest map is Nuke with a 84% win rate in 19 matches. In 45 of 114 matches the rating was 1.10 or higher (39%), in 44 it was below 0.90. In 79 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: July 2026 at 1.06. whozohan loses the most ELO on Dust 2 (−2 ELO, win rate 55%). Things go best on Ancient (+35 ELO, win rate 44%). Match no. 1 of the day goes best: 64% win rate, +35 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.74, ADR at 85.3, Headshots at 38%, ELO at 1,466. Last 30 days: 21 matches, win rate 62%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.