whois4

Brazil
50 matches tracked 29 matches in 30 days
Last updated:

How does whois4 play?

Rating 0.95 (from 49 matches) K/R 0.75 ADR 84.3 from 50 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 3%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 6%
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 13%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 2.0
Knife kills 2 in 50 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 64%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 88%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 4x 4K, 0 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 82% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 43%+7 pp · Ø 36% better than 94%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 11%
Enemies flashed per round 0.05−0.22 · Ø 0.27 better than 2%
Deaths per round 82%+9 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 8 average
Whether whois4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.77.

Patterns

From the last 50 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.62 · Anubis
  2. Most kills in a match: 28 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 50 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
50% -
0.70 -
80.8 -
0.91-
50% of 70 duels -
40% of 5 situations -
Anubis12
58% -
0.87 -
97.9 -
1.10-
52% of 97 duels -
0% of 2 situations -
Ancient8
38% -
0.59 -
74.0 -
0.73-
41% of 51 duels -
-
Dust 28
63% -
0.75 -
80.1 -
0.97-
50% of 48 duels -
0% of 2 situations -
Nuke6
50% -
0.79 -
84.4 -
0.99-
42% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whois4 plays

Across 50 matches whois4 averages K/R 0.75 and ADR 84.3; the rating across the 49 rated matches is 0.95. Biggest strength: Utility hit rate at 43%, better than 94% of level 8 players. Most room to improve: Deaths per round at 82%, better than only 1% of level 8 players. Averages 15.8 kills per match with 40% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 18 of 49 matches the rating was 1.10 or higher (37%), in 23 it was below 0.90. In 49 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.99. Last 30 days: 29 matches, win rate 62%, net ELO +62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.