whisperr23

Russia
On FACEIT since 2020 258 matches tracked 70 matches in 30 days
ELO ▲ 106
3,785
30-day peak: 3,956
Rank EU ▼ 185 places
#329
Russia #114 in Russia
30 days · prev. #144 · best #144
Last updated:

How does whisperr23 play?

Rating 1.23 K/R 0.86 ADR 90.1 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 258 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 36% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so clearly above the average (55%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 58%+3 pp · Ø 55% better than 74%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 89%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 89%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 60%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (53%).

Headshot rate 62%+9 pp · Ø 53% better than 88%
AWP share of kills 6%−8 pp · Ø 14% better than 44%
K/D 1.27+0.15 · Ø 1.12 better than 80%
Pistol kills per match 3.1
Knife kills 13 in 258 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so clearly above the average (14.6%).

2K rounds 16.4%+1.8 pp · Ø 14.6% better than 85%
3K rounds 5.7%+1.1 pp · Ø 4.6% better than 81%
MVPs per match 2.8+0.2 · Ø 2.6 better than 67%
4Ks and aces 51x 4K, 8 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 9%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 32%
Enemies flashed per round 0.41+0.06 · Ø 0.35 better than 70%
Deaths per round 67%−3 pp · Ø 70% better than 71%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.07, Rating +0.08, ADR +5.4, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −3 pp, ELO −255

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: September 2026 with 0.92. Last 3 months: 0.87 (at the start 0.80). Clearly above the average (0.79).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −163 ELO
49 matches · 57% win rate
On Ancient −73 ELO
29 matches · 52% win rate
Between 0:00 and 6:00 −145 ELO, win rate 50%
On Fridays −134 ELO, win rate 50%

whisperr23 loses the most ELO on Dust 2: −163 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 53 · Dust 2
  3. Highest rating in a match: 2.74 · Inferno
  4. Longest win streak: 12 wins in a row · Inferno

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
56% better than 43%
0.89 better than 84%
93.6 better than 84%
1.26 better than 84%
58% of 504 duels better than 67%
48% of 67 situations better than 78%
Dust 249
57% better than 47%
0.84 better than 66%
89.0 better than 65%
1.20 better than 68%
55% of 205 duels right on the average
30% of 20 situations better than 24%
Nuke30
80% better than 98%
0.85 better than 81%
89.8 better than 82%
1.24 better than 87%
59% of 118 duels better than 81%
67% of 12 situations better than 95%
Ancient29
52% better than 25%
0.83 better than 65%
86.3 better than 53%
1.20 better than 76%
56% of 156 duels better than 59%
14% of 14 situations better than 5%
Cache15
33% -
0.68 -
71.4 -
0.98-
50% of 58 duels -
71% of 7 situations -
Anubis14
71% -
0.85 -
88.8 -
1.23-
63% of 73 duels -
40% of 10 situations -
Inferno13
77% -
0.97 -
97.6 -
1.41-
63% of 46 duels -
78% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whisperr23 plays

Across 258 matches whisperr23 averages K/R 0.86, ADR 90.1 and a rating of 1.23. Biggest strength: Clutch 1v1 won at 49%, better than 89% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 10 · 3,500+ ELO players. Averages 18.3 kills per match with 62% headshots. The strongest map is Nuke with a 80% win rate in 30 matches. In 154 of 258 matches the rating was 1.10 or higher (60%), in 57 it was below 0.90. In 195 matches with detailed stats: 51 4Ks and 8 aces. Best month by rating: September 2026 at 1.30. whisperr23 loses the most ELO on Dust 2 (−163 ELO, win rate 57%). Things go best on Nuke (+119 ELO, win rate 80%). Match no. 4 of the day goes best: 65% win rate, +47 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +5.4, Headshots +3 pp. Got weaker: Win rate −3 pp, ELO −255. Last 30 days: 70 matches, win rate 53%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.