whereubrain

Finland
On FACEIT since 2022 190 matches tracked 57 matches in 30 days
ELO ▲ 104
2,986
30-day peak: 3,089
Rank EU ▲ 364 places
#8,827
Finland #211 in Finland
30 days · prev. #9,191 · best #8,040
Last updated:

How does whereubrain play?

Rating 1.17 K/R 0.85 ADR 90.2 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 190 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 37%−4 pp · Ø 41% better than 39%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.05).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 2.6
Knife kills 1 in 190 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.6%).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 5.6%+1.3 pp · Ø 4.3% better than 90%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 42x 4K, 3 aces in 155 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 1.9−2.1 · Ø 4.0 better than 3%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 8%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.07, Rating +0.08, ADR +5.4
= Stayed the same
Headshots at 55%, Win rate at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: August 2026 with 0.91. Last 3 months: 0.86 (at the start 0.79). Well above the average (0.75).

Patterns

From the last 190 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −85 ELO
26 matches · 42% win rate
On Mirage −79 ELO
64 matches · 47% win rate
Between 12:00 and 18:00 −109 ELO, win rate 40%
On Fridays −8 ELO, win rate 32%

whereubrain loses the most ELO on Anubis: −85 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.51 · Dust 2
  3. Most kills in a match: 53 · Mirage

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 24%
0.86 better than 89%
92.1 better than 90%
1.18 better than 85%
55% of 297 duels better than 67%
34% of 29 situations better than 36%
Dust 247
49% better than 32%
0.88 better than 92%
90.0 better than 84%
1.23 better than 90%
58% of 178 duels better than 80%
50% of 28 situations better than 80%
Ancient33
45% better than 22%
0.80 better than 71%
88.8 better than 79%
1.09 better than 63%
58% of 187 duels better than 81%
29% of 17 situations better than 26%
Anubis26
42% better than 14%
0.86 better than 90%
91.2 better than 89%
1.17 better than 82%
53% of 120 duels better than 54%
25% of 20 situations better than 19%
Nuke15
47% better than 20%
0.83 better than 75%
88.5 better than 75%
1.15 better than 70%
65% of 71 duels better than 96%
36% of 11 situations better than 42%

Compared with players on the same level who have at least 15 matches on the map.

How whereubrain plays

Across 190 matches whereubrain averages K/R 0.85, ADR 90.2 and a rating of 1.17. Biggest strength: 3K rounds at 5.6%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 18.8 kills per match with 55% headshots. The strongest map is Dust 2 with a 49% win rate in 47 matches. In 91 of 190 matches the rating was 1.10 or higher (48%), in 50 it was below 0.90. In 155 matches with detailed stats: 42 4Ks and 3 aces. Best month by rating: August 2026 at 1.26. whereubrain loses the most ELO on Anubis (−85 ELO, win rate 42%). Things go best in match 2 of the day (−43 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, −43 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +5.4. Unchanged in recent months: Headshots at 55%, Win rate at 47%. Last 30 days: 57 matches, win rate 49%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.