wh1ses

Russia
92 matches tracked
Last updated:

How does wh1ses play?

Rating 0.93 (from 20 matches) K/R 0.72 ADR 81.1 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 25% weak 0.75 to 0.89 10% very weak below 0.75 40%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 42% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 33% no comparison
Clutch kills per match 1.2 no comparison

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 17%
AWP share of kills 4% no comparison
K/D 0.95−0.07 · Ø 1.02 better than 29%
Pistol kills per match 3.0
Knife kills 1 in 92 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.7% no comparison
3K rounds 4.8% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 24%
4Ks and aces 5x 4K, 0 aces in 16 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 2.3 no comparison
Enemies flashed per round 0.22 no comparison
Deaths per round 76%+4 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 8 average
Whether wh1ses is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 16 matches from the last 3 months and 27 before.

Kills per round (K/R)

0.73
JanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.88.

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
20 matches · 45% win rate
Between 0:00 and 6:00 −136 ELO, win rate 40%

wh1ses loses the most ELO in match 2 of the day: −25 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.67 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
53% better than 61%
0.69 better than 31%
78.7 better than 44%
1.05-
51% of 68 duels better than 54%
29% of 7 situations better than 28%
Mirage20
45% better than 30%
0.68 better than 25%
78.6 better than 41%
0.76-
60% of 35 duels better than 94%
0% of 1 situations better than 1%
Ancient10
80% -
0.80 -
88.5 -
1.09-
50% of 56 duels -
38% of 8 situations -
Anubis10
30% -
0.78 -
85.8 -
0.55-
47% of 43 duels -
80% of 5 situations -
Inferno10
40% -
0.71 -
80.1 -
0.46-
60% of 20 duels -
0% of 1 situations -
Nuke6
17% -
0.65 -
72.8 -
0.75-
20% of 10 duels -
50% of 2 situations -
Overpass4
100% -
0.98 -
97.1 -
-
69% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wh1ses plays

Across 92 matches wh1ses averages K/R 0.72 and ADR 81.1; the rating across the 20 rated matches is 0.93. Most room to improve: Deaths per round at 76%, better than only 14% of level 8 players. Averages 15.4 kills per match with 41% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 5 of 20 matches the rating was 1.10 or higher (25%), in 10 it was below 0.90. In 16 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: August 2026 at 0.98. wh1ses loses the most ELO in match 2 of the day (−25 ELO, win rate 45%). Things go best from match 5 of the day (+70 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +70 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.