weokui

United Kingdom
On FACEIT since 2020 63 matches tracked 42 matches in 30 days
Last updated:

How does weokui play?

Rating 1.12 K/R 0.80 ADR 87.6 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 63 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 22% good 1.10 to 1.29 10% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Deals serious damage
More damage per round than the level 9 average.
Damage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 15%−5 pp · Ø 20% better than 15%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.11+0.11 · Ø 1.00 better than 84%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 59%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.7+0.5 · Ø 2.2 better than 90%
4Ks and aces 6x 4K, 0 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 4%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 28%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.22, Rating −0.36, ADR −20.8, Headshots −4 pp, Win rate −6 pp

Sep to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 1.04. Last 3 months: 0.73 (at the start 0.95). Just above the average (0.72).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Highest rating in a match: 2.34 · Anubis
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
53% better than 58%
0.82 better than 85%
89.2 better than 87%
1.11 better than 79%
45% of 102 duels better than 20%
33% of 9 situations better than 37%
Dust 217
41% better than 19%
0.73 right on the average
82.8 better than 64%
1.03 better than 54%
49% of 63 duels better than 41%
29% of 7 situations better than 26%
Anubis12
50% -
0.85 -
90.9 -
1.20-
53% of 64 duels -
40% of 10 situations -
Ancient8
75% -
0.94 -
98.9 -
1.36-
66% of 44 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How weokui plays

Across 63 matches weokui averages K/R 0.80, ADR 87.6 and a rating of 1.12. Biggest strength: Damage per round (ADR) at 87.6, better than 89% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 9 players. Averages 17.2 kills per match with 40% headshots. The strongest map is Mirage with a 53% win rate in 19 matches. In 27 of 63 matches the rating was 1.10 or higher (43%), in 22 it was below 0.90. In 43 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: June 2026 at 1.51. Got weaker: K/R −0.22, Rating −0.36, ADR −20.8, Headshots −4 pp, Win rate −6 pp. Last 30 days: 42 matches, win rate 50%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.