waqzero

Russia
On FACEIT since 2026 268 matches tracked 97 matches in 30 days
ELO ▲ 37
2,272
30-day peak: 2,348
Rank EU
#108,819
Russia #31,033 in Russia
Last updated:

How does waqzero play?

Rating 1.08 K/R 0.77 ADR 82.9 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 268 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.09+0.06 · Ø 1.03 better than 66%
Pistol kills per match 2.9
Knife kills 1 in 268 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 71%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 54x 4K, 5 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether waqzero is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 268 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.93.

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −75 ELO
30 matches · 33% win rate
In match 1 of the day −50 ELO
47 matches · 43% win rate
On Sundays −25 ELO, win rate 43%

waqzero loses the most ELO in match 4 of the day: −75 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 3.11 · Dust 2

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
53% better than 54%
0.76 better than 57%
82.1 better than 54%
1.06 better than 57%
51% of 405 duels right on the average
40% of 55 situations better than 57%
Dust 262
50% better than 44%
0.79 better than 71%
84.8 better than 66%
1.12 better than 73%
53% of 282 duels better than 59%
44% of 32 situations better than 68%
Anubis39
49% better than 36%
0.74 better than 47%
78.9 better than 36%
1.06 better than 55%
44% of 166 duels better than 13%
35% of 23 situations better than 42%
Ancient29
52% better than 48%
0.80 better than 74%
87.5 better than 78%
1.07 better than 62%
50% of 149 duels better than 40%
41% of 17 situations better than 57%
Nuke17
59% better than 62%
0.76 right on the average
78.7 better than 31%
1.09 better than 60%
52% of 58 duels better than 47%
60% of 10 situations better than 88%
Inferno10
50% -
0.89 -
93.0 -
1.21-
55% of 51 duels -
25% of 8 situations -
Cache9
44% -
0.75 -
82.7 -
1.05-
50% of 26 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How waqzero plays

Across 268 matches waqzero averages K/R 0.77, ADR 82.9 and a rating of 1.08. Most room to improve: Headshot rate at 46%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 46% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 124 of 268 matches the rating was 1.10 or higher (46%), in 96 it was below 0.90. In 268 matches with detailed stats: 54 4Ks and 5 aces. Best month by rating: August 2026 at 1.31. waqzero loses the most ELO in match 4 of the day (−75 ELO, win rate 33%). Things go best in match 2 of the day (+48 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +48 ELO. Last 30 days: 97 matches, win rate 52%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.