walleN

Sweden
117 matches tracked
ELO
3,152
Peak across the last 117 matches: 3,593
Rank EU ▼ 641 places
#4,453
Sweden #135 in Sweden
30 days · prev. #3,812 · best #3,812
Last updated:

How does walleN play?

Rating 1.20 (from 113 matches) K/R 0.85 ADR 87.4 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 113 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 29% normal 0.90 to 1.09 19% weak 0.75 to 0.89 5% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 59%+7 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.25+0.20 · Ø 1.05 better than 89%
Pistol kills per match 3.6
Knife kills 6 in 117 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 72%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 9x 4K, 1 ace in 35 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.9).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 6.9+3.0 · Ø 3.9 better than 97%
Enemies flashed per round 0.55+0.23 · Ø 0.32 better than 95%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.84, ADR at 88.0
▼ Got worse
Rating −0.05, Headshots −2 pp, Win rate −15 pp, ELO −437

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: June 2026 with 0.92. Last 3 months: 0.84 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −73 ELO
33 matches · 52% win rate
Between 12:00 and 18:00 +32 ELO, win rate 50%

walleN loses the most ELO on Dust 2: −73 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Inferno
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.94 · Inferno

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
52% better than 38%
0.86 better than 87%
89.3 better than 81%
1.20 better than 83%
57% of 155 duels better than 74%
50% of 20 situations better than 78%
Mirage26
42% better than 8%
0.83 better than 78%
84.6 better than 62%
1.18 better than 82%
54% of 103 duels better than 58%
33% of 15 situations better than 32%
Ancient20
65% better than 81%
0.83 better than 80%
84.0 better than 58%
1.18 better than 83%
58% of 85 duels better than 79%
33% of 18 situations better than 35%
Inferno17
88% better than 99%
0.86 better than 75%
88.6 better than 66%
1.29 better than 82%
60% of 63 duels better than 68%
43% of 7 situations better than 59%
Nuke10
50% -
0.89 -
93.9 -
1.24-
74% of 42 duels -
0% of 3 situations -
Cache8
75% -
0.80 -
85.9 -
1.13-
60% of 25 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How walleN plays

Across 117 matches walleN averages K/R 0.85 and ADR 87.4; the rating across the 113 rated matches is 1.20. Biggest strength: Utility damage per round at 6.9, better than 97% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 50% headshots. The strongest map is Inferno with a 88% win rate in 17 matches. In 71 of 113 matches the rating was 1.10 or higher (63%), in 20 it was below 0.90. In 35 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: June 2026 at 1.31. walleN loses the most ELO on Dust 2 (−73 ELO, win rate 52%). Things go best on Ancient (+88 ELO, win rate 65%). Got weaker: Rating −0.05, Headshots −2 pp, Win rate −15 pp, ELO −437. Unchanged in recent months: K/R at 0.84, ADR at 88.0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.