wallahi_
Name history of wallahi_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.03).
Impact
AverageExactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.73. Last 3 months: 0.71 (at the start 0.62). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03. Last 3 months: 1.00 (at the start 0.90). Slightly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 77.5. Last 3 months: 75.4 (at the start 66.5). Clearly below the average (80.5).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 44% (at the start 50%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 45% (at the start 55%). Well below the average (53%).
Best month: July 2026 with 1,752. Last 3 months: 1,534 (at the start 1,752).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 143 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
wallahi_ loses the most ELO on Ancient: −24 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.79 · Nuke
- Most kills in a match: 35 · Nuke
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 143 matchesCompared with players on the same level who have at least 15 matches on the map.
How wallahi_ plays
Across 143 matches wallahi_ averages K/R 0.69, ADR 73.0 and a rating of 0.97. Biggest strength: Deaths per round at just 70% (lower is better), better than 83% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 7 players. Averages 14.9 kills per match with 46% headshots. The strongest map is Mirage with a 57% win rate in 37 matches. In 50 of 143 matches the rating was 1.10 or higher (35%), in 58 it was below 0.90. In 92 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. wallahi_ loses the most ELO on Ancient (−24 ELO, win rate 55%). Things go best on Dust 2 (+61 ELO, win rate 46%). Improved over the last three months: K/R +0.09, Rating +0.10, ADR +8.9. Got weaker: Headshots −6 pp, Win rate −10 pp, ELO −218.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.