wadswasdwasd

Russia
On FACEIT since 2020 307 matches tracked 87 matches in 30 days
ELO ▼ 188
2,492
30-day peak: 2,680
Rank EU
#54,665
Russia #15,607 in Russia
Last updated:

How does wadswasdwasd play?

Rating 1.05 K/R 0.76 ADR 83.0 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 307 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (247 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.3
Knife kills 3 in 307 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 49x 4K, 4 aces in 247 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 82.5
▼ Got worse
Headshots −4 pp, Win rate −6 pp, ELO −186

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −114 ELO
70 matches · 44% win rate
On Anubis −23 ELO
51 matches · 43% win rate
Between 6:00 and 12:00 −45 ELO, win rate 38%
On Wednesdays −110 ELO, win rate 33%

wadswasdwasd loses the most ELO on Dust 2: −114 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 42 · Anubis
  3. Highest rating in a match: 2.51 · Anubis

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
56% better than 66%
0.78 better than 66%
84.2 better than 65%
1.09 better than 66%
54% of 584 duels better than 66%
31% of 32 situations better than 30%
Dust 270
44% better than 24%
0.74 better than 48%
83.6 better than 61%
1.04 right on the average
53% of 389 duels better than 59%
20% of 35 situations better than 10%
Anubis51
43% better than 20%
0.81 better than 76%
86.9 better than 76%
1.11 better than 71%
52% of 260 duels right on the average
38% of 29 situations right on the average
Ancient41
46% better than 28%
0.72 better than 37%
80.7 better than 43%
1.00 better than 38%
50% of 220 duels better than 40%
53% of 15 situations better than 84%
Nuke31
48% better than 33%
0.71 better than 26%
77.1 better than 23%
0.95 better than 17%
54% of 181 duels better than 57%
35% of 26 situations better than 38%
Inferno8
25% -
0.63 -
74.4 -
0.89-
46% of 56 duels -
33% of 3 situations -
Vertigo3
33% -
0.79 -
86.0 -
1.12-
44% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wadswasdwasd plays

Across 307 matches wadswasdwasd averages K/R 0.76, ADR 83.0 and a rating of 1.05. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 102 matches. In 121 of 307 matches the rating was 1.10 or higher (39%), in 110 it was below 0.90. In 247 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: August 2026 at 1.14. wadswasdwasd loses the most ELO on Dust 2 (−114 ELO, win rate 44%). Things go best on Ancient (+35 ELO, win rate 46%). Match no. 4 of the day goes best: 56% win rate, +15 ELO. Got weaker: Headshots −4 pp, Win rate −6 pp, ELO −186. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 82.5. Last 30 days: 87 matches, win rate 49%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.