waat666
Name history of waat666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Averagewaat666 gets the first kill in 14 of 100 rounds. 3 percentage points above the level 10 average (11%).
Clutch
AverageAverages 1.0 kills per match as the last one alive. 0.6 below the level 10 average (1.6).
Weapons and aim
Average0.96 kills per death. 0.08 below the level 10 average (1.04).
Impact
Averagewaat666 gets exactly 3 kills in 3.6 of 100 rounds. 0.5 percentage points below the level 10 average (4.1%).
Utility and deaths
WeaknessAverages 0.10 enemies flashed per round (10 per 100 rounds). 0.20 below the level 10 average (0.30).
Progress
One value per month, dashed line is the level 10 averageKills per round (K/R)
Best month: May 2026 with 0.74.
Rating, 1.00 is an average match
Best month: May 2026 with 1.04.
Damage per round (ADR)
Best month: May 2026 with 82.2.
Share of headshot kills
Best month: September 2026 with 49%.
Matches won (win rate)
Best month: May 2026 with 78%.
Best month: October 2026 with 2,070.
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 67%.
Patterns
From the last 320 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
waat666 loses the most ELO in match 1 of the day: −176 ELO, 28% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Longest win streak: 12 wins in a row · Mirage
- Highest rating in a match: 2.01 · Dust 2
Maps in detail
from the last 320 matchesCompared with players on the same level who have at least 15 matches on the map.
How waat666 plays
Across 320 matches waat666 averages K/R 0.70, ADR 75.9 and a rating of 0.97. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 players. Averages 15.7 kills per match with 48% headshots. The strongest map is Anubis with a 59% win rate in 39 matches. In 107 of 320 matches the rating was 1.10 or higher (33%), in 142 it was below 0.90. In 301 matches with detailed stats: 44 4Ks and 1 ace. Best month by rating: May 2026 at 1.04. waat666 loses the most ELO in match 1 of the day (−176 ELO, win rate 28%). Things go best on Anubis (+36 ELO, win rate 59%). Match no. 4 of the day goes best: 66% win rate, +21 ELO. Last 30 days: 194 matches, win rate 52%, net ELO −126.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.