waYn_333

Russia
On FACEIT since 2020 368 matches tracked 166 matches in 30 days
ELO ▲ 376
3,209
30-day peak: 3,361
Rank EU ▲ 2,775 places
#3,569
Russia #987 in Russia
30 days · prev. #6,344 · best #2,134
Last updated:

How does waYn_333 play?

Rating 1.02 K/R 0.72 ADR 76.7 from 368 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 368 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (327 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.02−0.03 · Ø 1.05 better than 27%
Pistol kills per match 2.6
Knife kills 5 in 368 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 38%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 49x 4K, 7 aces in 327 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 3%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +7 pp, ELO +266
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 76.5, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.72 (at the start 0.74). Slightly below the average (0.75).

Patterns

From the last 368 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −153 ELO
50 matches · 44% win rate
On Nuke −30 ELO
42 matches · 52% win rate
Between 6:00 and 12:00 −92 ELO, win rate 45%
On Sundays −121 ELO, win rate 44%

waYn_333 loses the most ELO in match 3 of the day: −153 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Inferno
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.18 · Mirage

Maps in detail

from the last 368 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
52% better than 37%
0.75 better than 44%
80.7 better than 42%
1.07 right on the average
54% of 514 duels better than 58%
38% of 71 situations better than 47%
Dust 2107
48% better than 25%
0.74 better than 41%
78.2 better than 30%
1.04 better than 38%
52% of 544 duels better than 47%
41% of 54 situations better than 55%
Ancient42
48% better than 26%
0.65 better than 7%
70.5 better than 4%
0.93 better than 10%
50% of 169 duels better than 35%
33% of 21 situations better than 35%
Nuke42
52% better than 29%
0.71 better than 23%
72.8 better than 8%
0.98 better than 18%
39% of 163 duels better than 2%
47% of 15 situations better than 68%
Anubis23
61% better than 71%
0.58 better than 1%
61.8 better than 1%
0.87 better than 3%
44% of 101 duels better than 10%
50% of 4 situations better than 76%
Cache15
47% better than 16%
0.76 better than 38%
83.3 better than 39%
1.02 better than 22%
55% of 84 duels right on the average
30% of 10 situations better than 29%
Inferno9
67% -
0.72 -
74.1 -
1.04-
38% of 37 duels -
60% of 5 situations -
Vertigo3
100% -
0.87 -
91.3 -
1.26-
56% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How waYn_333 plays

Across 368 matches waYn_333 averages K/R 0.72, ADR 76.7 and a rating of 1.02. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 145 of 368 matches the rating was 1.10 or higher (39%), in 147 it was below 0.90. In 327 matches with detailed stats: 49 4Ks and 7 aces. Best month by rating: July 2026 at 1.04. waYn_333 loses the most ELO in match 3 of the day (−153 ELO, win rate 44%). Things go best on Ancient (+41 ELO, win rate 48%). Improved over the last three months: Headshots +7 pp, ELO +266. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 76.5, Win rate at 51%. Last 30 days: 166 matches, win rate 55%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.