w3rar1k

Romania
128 matches tracked
Last updated:

How does w3rar1k play?

Rating 1.06 K/R 0.78 ADR 82.5 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 128 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average.
Entry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (49%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 57%+8 pp · Ø 49% better than 96%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (0.97).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 8%−3 pp · Ø 11% better than 42%
K/D 1.05+0.08 · Ø 0.97 better than 83%
Pistol kills per match 2.5
Knife kills 9 in 128 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so well above the average (3.7%).

2K rounds 13.5%+0.8 pp · Ø 12.7% better than 73%
3K rounds 4.7%+1.0 pp · Ø 3.7% better than 88%
MVPs per match 2.4+0.3 · Ø 2.1 better than 84%
4Ks and aces 14x 4K, 3 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.25).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 66%
Enemies flashed per round 0.07−0.18 · Ø 0.25 better than 7%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +8 pp
= Stayed the same
K/R at 0.78, Rating at 1.06, ADR at 82.7
▼ Got worse
Win rate −11 pp, ELO −169

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months unchanged at 0.78. Clearly above the average (0.70).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −36 ELO
32 matches · 41% win rate
On Mirage −34 ELO
45 matches · 60% win rate
Between 0:00 and 6:00 −57 ELO, win rate 32%

w3rar1k loses the most ELO in match 1 of the day: −36 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.93 · Dust 2
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
60% better than 84%
0.78 better than 81%
82.6 better than 74%
1.08 better than 81%
57% of 183 duels better than 88%
45% of 33 situations better than 71%
Ancient21
29% better than 3%
0.77 better than 81%
81.1 better than 66%
1.05 better than 81%
50% of 105 duels better than 54%
29% of 14 situations better than 31%
Dust 221
48% better than 46%
0.85 better than 96%
88.2 better than 92%
1.16 better than 94%
58% of 85 duels better than 91%
30% of 10 situations better than 29%
Anubis19
47% better than 40%
0.75 better than 72%
79.7 better than 57%
1.02 better than 67%
48% of 100 duels better than 41%
38% of 8 situations right on the average
Inferno14
50% -
0.82 -
87.0 -
1.12-
65% of 69 duels -
29% of 7 situations -
Nuke8
13% -
0.61 -
71.3 -
0.81-
45% of 38 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w3rar1k plays

Across 128 matches w3rar1k averages K/R 0.78, ADR 82.5 and a rating of 1.06. Biggest strength: Opening duels won at 57%, better than 96% of level 5 players. Averages 17.2 kills per match with 46% headshots. The strongest map is Mirage with a 60% win rate in 45 matches. In 57 of 128 matches the rating was 1.10 or higher (45%), in 45 it was below 0.90. In 80 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. w3rar1k loses the most ELO in match 1 of the day (−36 ELO, win rate 41%). Things go best on Ancient (+68 ELO, win rate 29%). From match no. 5 of the day on, things go best: 57% win rate, +51 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: Win rate −11 pp, ELO −169. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ADR at 82.7. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.