w1dow-

Germany
On FACEIT since 2020 11 matches tracked 10 matches in 30 days
ELO ▲ 498
3,532
30-day peak: 3,623
Rank EU ▲ 811 places
#976
Germany #22 in Germany
30 days · prev. #1,787 · best #748
Last updated:

How does w1dow- play?

Rating 1.06 (from 10 matches) K/R 0.78 ADR 83.9 from 11 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 231 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 12%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 51% no comparison

Clutch

Last one alive
Clutch 1v1 won 40% no comparison
Clutch 1v2 won 44% no comparison
Clutch kills per match 2.0 no comparison

Weapons and aim

Where do the kills come from?
Headshot rate 50% no comparison
AWP share of kills 14% no comparison
K/D 1.10 no comparison
Pistol kills per match 2.8
Knife kills 6 in 278 matches

Impact

Damage and big rounds
2K rounds 13.3% no comparison
3K rounds 4.0% no comparison
MVPs per match 2.5 no comparison
4Ks and aces 3x 4K, 0 aces in 10 matches

Utility and deaths

Nades, flashes and deaths
Utility hit rate 28% no comparison
Utility damage per round 1.9 no comparison
Enemies flashed per round 0.27 no comparison
Deaths per round 71% no comparison

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +118 ELO, win rate 52%
On Sundays −38 ELO, win rate 49%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.94 · Dust 2
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
63% better than 72%
0.83 better than 61%
87.6 better than 56%
1.13 better than 48%
53% of 351 duels better than 36%
43% of 46 situations better than 63%
Ancient53
57% better than 44%
0.82 better than 60%
85.2 better than 48%
1.10 better than 42%
52% of 254 duels better than 34%
32% of 25 situations better than 29%
Dust 253
53% better than 30%
0.82 better than 58%
87.8 better than 59%
1.15 better than 53%
53% of 253 duels better than 37%
50% of 18 situations better than 77%
Anubis38
66% better than 76%
0.81 better than 55%
85.4 better than 48%
1.15 better than 55%
47% of 152 duels better than 14%
38% of 16 situations better than 46%
Cache19
42% -
0.80 -
84.3 -
1.12-
43% of 129 duels -
50% of 20 situations -
Inferno11
36% -
0.81 -
84.0 -
1.14-
56% of 62 duels -
18% of 11 situations -
Overpass6
83% -
1.04 -
108.7 -
0.93-
50% of 4 duels -
-
Nuke4
50% -
0.77 -
80.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How w1dow- plays

Across 11 matches w1dow- averages K/R 0.78 and ADR 83.9; the rating across the 10 rated matches is 1.06. Averages 17.3 kills per match with 50% headshots. The strongest map is Anubis with a 66% win rate in 38 matches. In 110 of 231 matches the rating was 1.10 or higher (48%), in 59 it was below 0.90. In 10 matches with detailed stats: 3 4Ks and 0 aces. Things go best on Mirage (+495 ELO, win rate 63%). Last 30 days: 10 matches, win rate 50%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.