w0rthless-_-

South Korea
On FACEIT since 2023 130 matches tracked 25 matches in 30 days
Last updated:

How does w0rthless-_- play?

Rating 1.04 K/R 0.72 ADR 76.2 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 130 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (52%).

Headshot rate 59%+7 pp · Ø 52% better than 88%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 13%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 64%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 18x 4K, 2 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 5.6+1.6 · Ø 4.0 better than 88%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 33%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether w0rthless-_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 112 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
25 matches · 44% win rate
In match 2 of the day +25 ELO
39 matches · 38% win rate

w0rthless-_- loses the most ELO on Dust 2: −51 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 1.92 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
60% better than 78%
0.70 better than 24%
73.4 better than 12%
1.03 better than 41%
55% of 101 duels better than 67%
50% of 30 situations better than 82%
Dust 225
44% better than 18%
0.62 better than 4%
69.1 better than 3%
0.90 better than 6%
34% of 58 duels better than 1%
29% of 21 situations better than 24%
Ancient23
52% better than 43%
0.79 better than 66%
83.1 better than 54%
1.12 better than 71%
63% of 79 duels better than 95%
42% of 19 situations better than 60%
Anubis11
45% -
0.75 -
78.3 -
1.03-
41% of 37 duels -
20% of 5 situations -
Inferno11
27% -
0.81 -
85.0 -
1.14-
64% of 33 duels -
40% of 5 situations -
Cache7
71% -
0.72 -
75.4 -
1.09-
56% of 18 duels -
40% of 5 situations -
Nuke7
57% -
0.62 -
65.7 -
0.90-
52% of 23 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How w0rthless-_- plays

Across 130 matches w0rthless-_- averages K/R 0.72, ADR 76.2 and a rating of 1.04. Biggest strength: Headshot rate at 59%, better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 59% headshots. The strongest map is Mirage with a 60% win rate in 45 matches. In 55 of 130 matches the rating was 1.10 or higher (42%), in 52 it was below 0.90. In 104 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. w0rthless-_- loses the most ELO on Dust 2 (−51 ELO, win rate 44%). Things go best on Mirage (+29 ELO, win rate 60%). Last 30 days: 25 matches, win rate 52%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.