vzn-
How does vzn- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).
Compared with 7,110 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.06).
Impact
AverageExactly 2 kills in 13.1% of rounds and so slightly below the average (13.6%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02. Last 3 months: 1.01 (at the start 0.91). Slightly below the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 84.3. Last 3 months: 83.3 (at the start 77.9). Just above the average (81.2).
Share of headshot kills
Best month: June 2026 with 51%. Last 3 months: 48% (at the start 50%). Clearly below the average (53%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 54% (at the start 50%). Just above the average (53%).
Best month: October 2026 with 3,135. Last 3 months: 3,084 (at the start 2,919).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 295 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vzn- loses the most ELO on Mirage: −203 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Ancient
- Recorded match no. 250 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.68 · Mirage
Maps in detail
from the last 295 matchesCompared with players on the same level who have at least 15 matches on the map.
How vzn- plays
Across 295 matches vzn- averages K/R 0.72 and ADR 81.9; the rating across the 262 rated matches is 0.99. Biggest strength: Utility damage per round at 4.8, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 94 of 262 matches the rating was 1.10 or higher (36%), in 110 it was below 0.90. In 211 matches with detailed stats: 30 4Ks and 6 aces. Best month by rating: October 2026 at 1.02. vzn- loses the most ELO on Mirage (−203 ELO, win rate 47%). Things go best from match 5 of the day (+317 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +317 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +5.4, Win rate +4 pp, ELO +165. Got weaker: Headshots −2 pp. Last 30 days: 104 matches, win rate 53%, net ELO +309.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.