vyze
Name history of vyze
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does vyze play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average27% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average54% headshots and so slightly above the average (52%).
Impact
StrengthExactly 2 kills in 15.9% of rounds and so well above the average (13.5%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.89. Last 3 months: 0.86 (at the start 0.60). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.24.
Damage per round (ADR)
Best month: September 2026 with 96.9. Last 3 months: 93.1 (at the start 68.5). Well above the average (80.6).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 54% (at the start 52%). Slightly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 55% (at the start 36%). Clearly above the average (52%).
Best month: October 2026 with 2,910.
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 276 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vyze loses the most ELO on Ancient: −88 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.39 · Mirage
Maps in detail
from the last 276 matchesCompared with players on the same level who have at least 15 matches on the map.
How vyze plays
Across 276 matches vyze averages K/R 0.81 and ADR 88.5; the rating across the 226 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 18.3 kills per match with 54% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 131 of 226 matches the rating was 1.10 or higher (58%), in 62 it was below 0.90. In 226 matches with detailed stats: 70 4Ks and 9 aces. Best month by rating: September 2026 at 1.24. vyze loses the most ELO on Ancient (−88 ELO, win rate 47%). Things go best on Mirage (+101 ELO, win rate 56%). Match no. 3 of the day goes best: 69% win rate. Improved over the last three months: K/R +0.26, ADR +24.6, Headshots +2 pp, Win rate +19 pp. Last 30 days: 117 matches, win rate 55%, net ELO −144.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.