vpn-pink

Austria
107 matches tracked 63 matches in 30 days
Last updated:

How does vpn-pink play?

Rating 0.99 K/R 0.68 ADR 73.2 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 107 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 24%−14 pp · Ø 38% better than 2%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 75%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.02+0.03 · Ø 0.99 better than 59%
Pistol kills per match 2.4
Knife kills 2 in 107 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.4%−0.7 pp · Ø 13.1% better than 30%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 12%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 13x 4K, 1 ace in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.14−0.13 · Ø 0.27 better than 16%
Deaths per round 66%−7 pp · Ø 73% better than 98%

Progress

One value per month, dashed line is the level 8 average
Whether vpn-pink is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches, all from the last 3 months.

Kills per round (K/R)

0.62
SepOct

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
21 matches · 48% win rate
From match 5 of the day +63 ELO
41 matches · 41% win rate
On Saturdays ±0 ELO, win rate 43%

vpn-pink loses the most ELO on Mirage: −26 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 1.87 · Inferno

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
57% better than 72%
0.73 right on the average
81.4 better than 59%
1.06 better than 67%
56% of 86 duels better than 80%
15% of 20 situations better than 5%
Mirage21
48% better than 40%
0.67 better than 22%
69.8 better than 8%
0.95 better than 29%
59% of 44 duels better than 90%
18% of 28 situations better than 7%
Anubis16
63% better than 87%
0.70 better than 36%
73.1 better than 16%
1.03 better than 62%
61% of 44 duels better than 95%
56% of 9 situations better than 90%
Ancient14
50% -
0.64 -
69.4 -
0.96-
54% of 48 duels -
30% of 10 situations -
Inferno14
57% -
0.66 -
73.4 -
0.93-
49% of 47 duels -
29% of 14 situations -
Nuke8
25% -
0.65 -
66.5 -
0.92-
29% of 24 duels -
0% of 5 situations -
Cache6
50% -
0.58 -
65.1 -
0.94-
29% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vpn-pink plays

Across 107 matches vpn-pink averages K/R 0.68, ADR 73.2 and a rating of 0.99. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Most room to improve: Clutch 1v1 won at 24%, better than only 2% of level 8 players. Averages 14.9 kills per match with 52% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 37 of 107 matches the rating was 1.10 or higher (35%), in 44 it was below 0.90. In 107 matches with detailed stats: 13 4Ks and 1 ace. vpn-pink loses the most ELO on Mirage (−26 ELO, win rate 48%). Last 30 days: 63 matches, win rate 56%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.