vp_rex2
How does vp_rex2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 14.3% of rounds and so clearly above the average (13.2%).
Utility and deaths
Average3.3 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.83. Last 3 months: 0.76 (at the start 0.83). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08.
Damage per round (ADR)
Best month: June 2026 with 86.0. Last 3 months: 81.3 (at the start 86.0). Just above the average (79.6).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months unchanged at 54%. Clearly above the average (49%).
Matches won (win rate)
Best month: June 2026 with 54%. Last 3 months: 46% (at the start 54%). Clearly below the average (49%).
Best month: September 2026 with 1,885.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 249 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vp_rex2 loses the most ELO on Inferno: −62 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Anubis
- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 50 · Dust 2
Maps in detail
from the last 249 matchesCompared with players on the same level who have at least 15 matches on the map.
How vp_rex2 plays
Across 249 matches vp_rex2 averages K/R 0.77 and ADR 82.1; the rating across the 208 rated matches is 1.05. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Averages 16.8 kills per match with 54% headshots. The strongest map is Anubis with a 59% win rate in 46 matches. In 85 of 208 matches the rating was 1.10 or higher (41%), in 63 it was below 0.90. In 207 matches with detailed stats: 38 4Ks and 5 aces. Best month by rating: August 2026 at 1.08. vp_rex2 loses the most ELO on Inferno (−62 ELO, win rate 49%). Things go best on Anubis (+20 ELO, win rate 59%). Match no. 4 of the day goes best: 61% win rate, +8 ELO. Got weaker: K/R −0.07, ADR −4.7, Win rate −8 pp. Unchanged in recent months: Headshots at 54%. Last 30 days: 12 matches, win rate 25%, net ELO −99.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.