vinsam10

France
On FACEIT since 2018 304 matches tracked 83 matches in 30 days
ELO ▲ 180
3,416
30-day peak: 3,416
Rank EU ▲ 151 places
#1,557
France #30 in France
30 days · prev. #1,708 · best #1,335
Last updated:

How does vinsam10 play?

Rating 1.10 (from 272 matches) K/R 0.78 ADR 84.1 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 272 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 42%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

67% headshots and so well above the average (53%).

Headshot rate 67%+14 pp · Ø 53% better than 99%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.10+0.05 · Ø 1.05 better than 55%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 68%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 41x 4K, 1 ace in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 78%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, Win rate +10 pp, ELO +486
= Stayed the same
K/R at 0.79, ADR at 84.6
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 304 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −64 ELO
88 matches · 49% win rate
On Anubis −54 ELO
20 matches · 45% win rate
On Tuesdays −122 ELO, win rate 45%

vinsam10 loses the most ELO from match 5 of the day: −64 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.13 · Anubis
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 304 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2110
63% better than 79%
0.80 better than 69%
86.0 better than 69%
1.13 better than 67%
51% of 418 duels better than 41%
39% of 51 situations better than 49%
Mirage109
48% better than 22%
0.78 better than 59%
83.7 better than 57%
1.10 better than 61%
52% of 471 duels better than 46%
30% of 56 situations better than 23%
Ancient34
59% better than 63%
0.71 better than 27%
79.0 better than 32%
1.00 better than 29%
52% of 148 duels better than 47%
38% of 13 situations right on the average
Anubis20
45% better than 18%
0.86 better than 89%
91.2 better than 89%
1.25 better than 92%
62% of 77 duels better than 92%
38% of 13 situations better than 48%
Nuke12
58% -
0.73 -
77.4 -
1.04-
26% of 31 duels -
50% of 4 situations -
Inferno10
50% -
0.63 -
67.2 -
0.88-
39% of 33 duels -
57% of 7 situations -
Cache8
63% -
0.93 -
97.0 -
1.30-
53% of 47 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vinsam10 plays

Across 304 matches vinsam10 averages K/R 0.78 and ADR 84.1; the rating across the 272 rated matches is 1.10. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 67% headshots. The strongest map is Dust 2 with a 63% win rate in 110 matches. In 135 of 272 matches the rating was 1.10 or higher (50%), in 85 it was below 0.90. In 212 matches with detailed stats: 41 4Ks and 1 ace. Best month by rating: October 2026 at 1.24. vinsam10 loses the most ELO from match 5 of the day (−64 ELO, win rate 49%). Things go best on Dust 2 (+266 ELO, win rate 63%). Match no. 1 of the day goes best: 62% win rate, +164 ELO. Improved over the last three months: Rating +0.05, Win rate +10 pp, ELO +486. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.79, ADR at 84.6. Last 30 days: 83 matches, win rate 57%, net ELO +70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.