videnT-
Name history of videnT-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does videnT- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average43% headshots and so clearly below the average (48%).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.96. Last 3 months: 0.93 (at the start 0.96). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 78.5. Last 3 months: 77.2 (at the start 77.8). Just below the average (78.9).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 45% (at the start 42%). Clearly below the average (48%).
Matches won (win rate)
Best month: June 2026 with 55%. Last 3 months: 52% (at the start 53%). Well above the average (45%).
Best month: August 2026 with 1,933. Last 3 months: 1,854 (at the start 1,725).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 126 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.84 · Nuke
- Most kills in a match: 30 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 126 matchesCompared with players on the same level who have at least 15 matches on the map.
How videnT- plays
Across 126 matches videnT- averages K/R 0.70 and ADR 77.5; the rating across the 79 rated matches is 0.94. Biggest strength: Utility hit rate at 40%, better than 81% of level 9 players. Most room to improve: Opening duels won at 46%, better than only 15% of level 9 players. Averages 15.3 kills per match with 43% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 21 of 79 matches the rating was 1.10 or higher (27%), in 35 it was below 0.90. In 58 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.96. Things go best on Dust 2 (+4 ELO, win rate 35%). Match no. 3 of the day goes best: 57% win rate, +53 ELO. Improved over the last three months: Headshots +3 pp, ELO +129. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 0.93, ADR at 77.2, Win rate at 52%. Last 30 days: 6 matches, win rate 50%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.