vesp3r-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.08 K/D and so slightly above the average (1.00).
Impact
AverageExactly 3 kills in 5.1% of rounds and so well above the average (3.9%).
Utility and deaths
Strength0.52 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.93. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: May 2026 with 1.35. Last 3 months: 1.04 (at the start 1.13). Slightly above the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 98.2. Last 3 months: 79.9 (at the start 84.8). Just above the average (79.6).
Share of headshot kills
Best month: May 2026 with 50%. Last 3 months: 46% (at the start 44%). Clearly below the average (49%).
Matches won (win rate)
Best month: May 2026 with 71%. Last 3 months: 47% (at the start 55%). Slightly below the average (49%).
Best month: September 2026 with 1,927.
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 95 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vesp3r- loses the most ELO in match 2 of the day: −24 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.36 · Ancient
- Longest win streak: 7 wins in a row · Inferno
- Most kills in a match: 34 · Mirage
Maps in detail
from the last 95 matchesCompared with players on the same level who have at least 15 matches on the map.
How vesp3r- plays
Across 95 matches vesp3r- averages K/R 0.76, ADR 81.0 and a rating of 1.06. Biggest strength: 3K rounds at 5.1%, better than 89% of level 9 players. Averages 16.9 kills per match with 45% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 39 of 95 matches the rating was 1.10 or higher (41%), in 28 it was below 0.90. In 73 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: May 2026 at 1.35. vesp3r- loses the most ELO in match 2 of the day (−24 ELO, win rate 33%). Things go best on Dust 2 (+26 ELO, win rate 46%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.04, Rating −0.09, ADR −4.9, Win rate −8 pp. Last 30 days: 43 matches, win rate 42%, net ELO +8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.