vesa_03
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (48%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average6.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months unchanged at 0.71. Just below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00. Last 3 months: 0.96 (at the start 0.98). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 84.0. Last 3 months unchanged at 81.8. Just above the average (79.4).
Share of headshot kills
Best month: September 2026 with 43%. Last 3 months: 40% (at the start 36%). Well below the average (48%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 49% (at the start 52%). Right on the average (49%).
Best month: September 2026 with 1,828. Last 3 months: 1,792 (at the start 1,478).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 69%.
Patterns
From the last 208 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vesa_03 loses the most ELO in match 3 of the day: −128 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Highest rating in a match: 2.20 · Inferno
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 208 matchesCompared with players on the same level who have at least 15 matches on the map.
How vesa_03 plays
Across 208 matches vesa_03 averages K/R 0.71, ADR 81.8 and a rating of 0.96. Biggest strength: Utility damage per round at 6.0, better than 87% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 15.6 kills per match with 39% headshots. The strongest map is Ancient with a 58% win rate in 48 matches. In 62 of 208 matches the rating was 1.10 or higher (30%), in 95 it was below 0.90. In 143 matches with detailed stats: 21 4Ks and 5 aces. Best month by rating: August 2026 at 1.00. vesa_03 loses the most ELO in match 3 of the day (−128 ELO, win rate 39%). Things go best on Ancient (+98 ELO, win rate 58%). Match no. 4 of the day goes best: 71% win rate, +24 ELO. Improved over the last three months: Headshots +4 pp, ELO +314. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.96, ADR at 81.8. Last 30 days: 54 matches, win rate 46%, net ELO +87.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.