veb0_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (51%).
Clutch
Average30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Strength60% headshots and so well above the average (50%).
Impact
Strength3.0 MVPs per match and so well above the average (2.3).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.95. Last 3 months: 0.85 (at the start 0.89). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.31. Last 3 months: 1.20 (at the start 1.24). Well above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 96.6. Last 3 months: 89.7 (at the start 91.0). Clearly above the average (80.2).
Share of headshot kills
Best month: October 2026 with 68%. Last 3 months: 62% (at the start 54%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 50% (at the start 55%). Just above the average (49%).
Best month: September 2026 with 2,205. Last 3 months: 2,124 (at the start 1,898).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 51%.
Patterns
From the last 210 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
veb0_ loses the most ELO on Nuke: −34 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.25 · Mirage
Maps in detail
from the last 210 matchesCompared with players on the same level who have at least 15 matches on the map.
How veb0_ plays
Across 210 matches veb0_ averages K/R 0.86, ADR 89.9 and a rating of 1.21. Biggest strength: Rating at 1.21, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 19.0 kills per match with 60% headshots. The strongest map is Anubis with a 58% win rate in 50 matches. In 123 of 210 matches the rating was 1.10 or higher (59%), in 41 it was below 0.90. In 164 matches with detailed stats: 47 4Ks and 10 aces. Best month by rating: July 2026 at 1.31. veb0_ loses the most ELO on Nuke (−34 ELO, win rate 46%). Things go best on Anubis (+82 ELO, win rate 58%). Match no. 4 of the day goes best: 65% win rate, −15 ELO. Improved over the last three months: Headshots +8 pp, ELO +226. Got weaker: K/R −0.04, Win rate −5 pp. Unchanged in recent months: Rating at 1.20, ADR at 89.7. Last 30 days: 71 matches, win rate 61%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.