vasko12

BG
73 matches tracked 73 matches in 30 days
Last updated:

How does vasko12 play?

Rating 0.99 K/R 0.70 ADR 73.2 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 73 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 34% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 52%+2 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 69%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 31%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 88%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 90%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 1.02+0.03 · Ø 0.99 better than 70%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so slightly below the average (12.9%).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 30%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 41%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 7x 4K, 2 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 2.0−2.1 · Ø 4.1 better than 8%
Enemies flashed per round 0.39+0.13 · Ø 0.26 better than 80%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 6 average
Whether vasko12 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +45 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.70 · Mirage

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
47% better than 40%
0.70 better than 42%
70.7 better than 9%
0.97 better than 42%
45% of 47 duels better than 24%
35% of 17 situations better than 43%
Inferno15
53% better than 61%
0.68 better than 41%
73.8 better than 31%
0.98 better than 54%
45% of 47 duels better than 23%
50% of 10 situations better than 81%
Mirage14
71% -
0.71 -
71.5 -
1.04-
57% of 37 duels -
40% of 10 situations -
Anubis10
60% -
0.74 -
79.0 -
1.02-
58% of 38 duels -
33% of 3 situations -
Ancient8
63% -
0.82 -
83.5 -
1.12-
70% of 23 duels -
44% of 9 situations -
Nuke6
50% -
0.59 -
65.1 -
0.82-
39% of 18 duels -
-
Cache3
100% -
0.80 -
76.7 -
1.11-
88% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vasko12 plays

Across 73 matches vasko12 averages K/R 0.70, ADR 73.2 and a rating of 0.99. Biggest strength: Headshot rate at 55%, better than 90% of level 6 players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 6 players. Averages 16.1 kills per match with 55% headshots. The strongest map is Mirage with a 71% win rate in 14 matches. In 24 of 73 matches the rating was 1.10 or higher (33%), in 24 it was below 0.90. In 73 matches with detailed stats: 7 4Ks and 2 aces. Last 30 days: 73 matches, win rate 59%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.