vanya_the_jr
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).
Compared with 1,880 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.02).
Impact
AverageExactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.88. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.26. Last 3 months: 1.11 (at the start 1.04). Clearly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 90.6. Last 3 months: 82.9 (at the start 78.4). Just above the average (80.7).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months: 43% (at the start 48%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 50%. Last 3 months: 49% (at the start 50%). Right on the average (49%).
Best month: October 2026 with 2,193. Last 3 months: 2,053 (at the start 2,116).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
vanya_the_jr loses the most ELO on Dust 2: −30 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.31 · Nuke
- Most kills in a match: 37 · Nuke
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How vanya_the_jr plays
Across 216 matches vanya_the_jr averages K/R 0.76, ADR 81.6 and a rating of 1.09. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 44% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 97 of 216 matches the rating was 1.10 or higher (45%), in 62 it was below 0.90. In 144 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.26. vanya_the_jr loses the most ELO on Dust 2 (−30 ELO, win rate 52%). Things go best on Ancient (+73 ELO, win rate 48%). Match no. 4 of the day goes best: 56% win rate, +38 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, ADR +4.5. Got weaker: Headshots −5 pp, ELO −63. Unchanged in recent months: Win rate at 49%. Last 30 days: 43 matches, win rate 49%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.