valveh0p3ud1

Papua New Guinea
On FACEIT since 2025 174 matches tracked 66 matches in 30 days
ELO ▲ 158
3,099
30-day peak: 3,099
Rank EU ▲ 4,333 places
#5,559
Papua New Guinea #5 in Papua New Guinea
30 days · prev. #9,892 · best #5,559
Last updated:

How does valveh0p3ud1 play?

Rating 1.09 K/R 0.79 ADR 87.5 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 19%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.09+0.03 · Ø 1.06 better than 52%
Pistol kills per match 2.2
Knife kills 3 in 174 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.6%).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 59%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 57%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 25x 4K, 2 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.11, ADR at 86.1, Win rate at 52%
▼ Got worse
Headshots −2 pp, ELO −73

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months unchanged at 0.79. Slightly above the average (0.75).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −21 ELO
25 matches · 44% win rate
On Thursdays +4 ELO, win rate 25%

valveh0p3ud1 loses the most ELO in match 4 of the day: −21 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
59% better than 68%
0.78 better than 58%
86.5 better than 70%
1.07 right on the average
52% of 368 duels better than 46%
32% of 28 situations better than 28%
Dust 244
50% better than 31%
0.79 better than 64%
88.6 better than 78%
1.09 better than 55%
54% of 238 duels better than 58%
26% of 23 situations better than 17%
Anubis18
28% better than 1%
0.72 better than 33%
82.9 better than 57%
0.98 better than 23%
49% of 82 duels better than 30%
29% of 7 situations better than 26%
Ancient16
50% better than 32%
0.78 better than 61%
84.8 better than 63%
1.08 better than 57%
54% of 104 duels better than 59%
20% of 5 situations better than 10%
Nuke16
56% better than 44%
0.92 better than 94%
92.3 better than 86%
1.29 better than 92%
55% of 76 duels better than 58%
33% of 15 situations better than 33%
Inferno12
75% -
0.83 -
96.3 -
1.16-
56% of 87 duels -
50% of 4 situations -
Cache5
40% -
0.71 -
74.0 -
0.95-
71% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How valveh0p3ud1 plays

Across 174 matches valveh0p3ud1 averages K/R 0.79, ADR 87.5 and a rating of 1.09. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 60% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 79 of 174 matches the rating was 1.10 or higher (45%), in 55 it was below 0.90. In 89 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. valveh0p3ud1 loses the most ELO in match 4 of the day (−21 ELO, win rate 44%). Things go best on Mirage (+135 ELO, win rate 59%). Match no. 3 of the day goes best: 61% win rate, +75 ELO. Got weaker: Headshots −2 pp, ELO −73. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 86.1, Win rate at 52%. Last 30 days: 66 matches, win rate 55%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.