vaho-

Russia
On FACEIT since 2023 169 matches tracked 57 matches in 30 days
Last updated:

How does vaho- play?

Rating 1.00 K/R 0.74 ADR 83.5 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 169 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.97−0.07 · Ø 1.04 better than 19%
Pistol kills per match 2.7
Zeus kills1 in 169 matches
Knife kills 4 in 169 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 58%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 33x 4K, 2 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 87%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether vaho- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 164 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
34 matches · 47% win rate
On Dust 2 −2 ELO
30 matches · 60% win rate
On Saturdays −48 ELO, win rate 50%

vaho- loses the most ELO in match 2 of the day: −24 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 9 wins in a row · Inferno
  3. Highest rating in a match: 2.09 · Inferno

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
70% better than 93%
0.74 better than 43%
84.0 better than 59%
1.02 better than 40%
57% of 219 duels better than 77%
37% of 19 situations better than 48%
Mirage44
50% better than 38%
0.69 better than 22%
79.4 better than 38%
0.95 better than 18%
50% of 214 duels better than 38%
18% of 22 situations better than 6%
Dust 230
60% better than 77%
0.70 better than 27%
76.2 better than 23%
0.94 better than 15%
44% of 179 duels better than 13%
50% of 12 situations better than 79%
Anubis29
48% better than 32%
0.79 better than 68%
91.1 better than 88%
1.04 better than 44%
50% of 167 duels better than 38%
22% of 9 situations better than 14%
Inferno10
40% -
0.90 -
96.9 -
1.28-
67% of 55 duels -
40% of 5 situations -
Nuke8
38% -
0.72 -
83.6 -
0.99-
49% of 59 duels -
40% of 5 situations -
Cache4
75% -
0.68 -
88.8 -
0.94-
50% of 30 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vaho- plays

Across 169 matches vaho- averages K/R 0.74, ADR 83.5 and a rating of 1.00. Biggest strength: Utility damage per round at 5.7, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 48% headshots. The strongest map is Ancient with a 70% win rate in 44 matches. In 62 of 169 matches the rating was 1.10 or higher (37%), in 66 it was below 0.90. In 159 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: August 2026 at 1.06. vaho- loses the most ELO in match 2 of the day (−24 ELO, win rate 47%). Things go best in match 4 of the day (+22 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +22 ELO. Last 30 days: 57 matches, win rate 54%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.